After spending a while looking through the forums, I haven’t been able to find a thread that deals with transforms on an image.
Essentially, what I’m trying to do is display and hide an image at the start of a level in a game I’m working on. The image should start out large and with 100% transparency, then shrink to a certain size within the camera bounds with no transparency, idle for a second, then fade back out the way it came.
How would this be done programmatically? Thanks in advance!