dlp – How Were FireEye’s Tools Exfiltrated?

What was the mechanism for exfiltrating FireEye’s redhat tools in the recent Solarflare hack? I understand it was via HTTP (small packets to many servers)? Are there any further details?

Is this a likely ongoing systemic threat or can it be mitigated? If malware is active for long enough, can it split confidential data into small packets and post via small http requests to many IPs, ‘slipping by’ DLP?

I am assuming FireEye’s DLP was about as good as you could reasonably expect.

Tools for managing DNS domain zone settings: what to choose | Proxies123.com

Tools for managing DNS domain zone settings: what to choose

One of the most frequent requests to technical support is a question about tools for configuring a DNS domain zone. And now, we are going to tell you about the types of instruments for managing domain zones settings: https://tucha.cloud/en/blog/support/tools-managing-dns-domain-zone-settings-what-choose

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Diamond Cut Audio Restoration Tools 10.74 Portable | Nulled Scripts Download

File size: 40 MB

DCart10 is the next step in audio processing evolution.​

With DCart10, we have added to, and enhanced the existing tools you know and love and we have made the much easier to find and use. Plus we have significantly lowered the price for both the new and upgrade versions!

Audio Restoration & Enhancement

Make MP3’s of your favorite music

Clean up your old records and tapes

Create CD’s of your favorite music

Clean up recorded conversations, speeches, concerts, etc.

File Transcription / Time Expansion / Speed and/or Pitch Change

Organize and play all of your music

Add effects and enhancements to your music on the fly

Audio & Acoustical Measurements

Audio File Format Conversions

Statistical Measurement Tools

And much more . . .

Ease of Use

Green Zones to guide filter slider settings

Tasks Pane feature guides you to the correct filter

Updated GUI Appearance

VST Hosting (VST Plug-in Support)

Waveform Overview for quickly getting around in a file

Tabbed display or traditional multi window view

Larger and completely configurable toolbar Icons

One-Click Switch between Fast & Classic Edit Mode

Improved tracking of all editing functions in classic editing mode between source and destination files

Quick access to Spectrogram or Histogram views from the main window

Changed the software application “look” to follow various flavors of Windows

Paste Interpolate Icon button for easy waveform interpolation when working with tablet computers.

Easy check for updates from the help menu

Customizable Keyboard Accelerators

Customizable Application Look

Additions and Improvements to existing features

Wind Noise Filter

VST Hosting (Up to 6 VST Plug-ins at a time)

AAC (Advanced Audio Coding) compressed audio file support added for file extensions such as .aac, .m4a, etc.

Vertical setting for the Virtual Phono Preamp

Improved the audio quality of the Stretch and Squish (pitch and tempo change) system.

Low Frequency Shelf option added to the Paragraphic EQ.

Over 2,000 Descriptive Factory Presets are now provided for ease in “getting started” with any given function.

Sampling Rate support extended from 192 kHz up to as high as 210 kHz providing up to 100 kHz Bandwidth capability.

Set New Start Time for File feature added.

Set a file Time offset for tracking time in multipart files

Added offset capability to the overtone and sub-harmonic synthesizer filters for a more natural sound.

Added “Delete All Filters” right menu option to the Multifilter

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wordpress – Tools to diagnose idle website before content loads?

When we navigate to our WordPress website, it can sometimes remain idle for 3 to 10 seconds before appearing to load content. This seems to happen at random times. We have observed it happening on multiple internet networks and multiple devices, with no clear steps that can reproduce the behavior on our end. In other words, sometimes our site loads at a normal pace, but often we experience this:

Firefox Performance recording of hanging website

The above image is a Firefox “Performance” recording, but it does not actually reveal what causes the idle period. I am new to web development, so my question is are there any tools that can diagnose what causes that long idle period?

As a side note, I asked our host this exact question but they ignore it, simply telling us to update plugins, use a CDN, etc. We are on shared hosting, which could be the source of the problem rather than the actual content of our site.

firewalls – How to bypass Anti Viruses? And Using What Tools?

I wanna bypass AVs and firewalls when using meterpreter payload. But it gets caught by first, AV, and then, firewall. How to avoid it?
I have tried Metasploit encoder modules, hex editing the payload, and replacing elements with random characters. But they don’t seem to work. What do I do?
Thanks.

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android studio – activity_main.xml não mostra layout, mostra apenas um ícone de uma pequena chave Inglesa e a mensagem: “Toogle tools visibility and position”

Esse é um programa que fiz ha algum tempo atrás. Uma calculadora simples.
Procurei por opções de visualização do Android Studio, mas parece coisa de programa.

<androidx.constraintlayout.widget.ConstraintLayout
xmlns:android=”http://schemas.android.com/apk/res/android”
xmlns:app=”http://schemas.android.com/apk/res-auto”
xmlns:tools=”http://schemas.android.com/tools”
android:layout_width=”match_parent”
android:layout_height=”match_parent”
tools:context=”.MainActivity”
tools:visibility=”visible”
tools:verticalScrollbarPosition=”defaultPosition”>

<Button
    android:id="@+id/btnNum0"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginStart="36dp"
    android:layout_marginTop="32dp"
    android:enabled="false"
    android:onClick="num0"
    android:text="@string/btn0"
    app:layout_constraintStart_toStartOf="parent"
    app:layout_constraintTop_toBottomOf="@+id/btnNum1" />

<Button
    android:id="@+id/btnNumMenos"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginTop="40dp"
    android:layout_marginEnd="36dp"
    android:enabled="false"
    android:onClick="numMenos"
    android:text="@string/btnMenos"
    app:layout_constraintEnd_toEndOf="parent"
    app:layout_constraintTop_toBottomOf="@+id/btnNumMais" />

<Button
    android:id="@+id/btnNum1"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginStart="36dp"
    android:layout_marginTop="40dp"
    android:enabled="false"
    android:onClick="num1"
    android:text="@string/btn1"
    app:layout_constraintStart_toStartOf="parent"
    app:layout_constraintTop_toBottomOf="@+id/btnNum4" />

<Button
    android:id="@+id/btnNum3"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginTop="40dp"
    android:layout_marginEnd="36dp"
    android:enabled="false"
    android:onClick="num3"
    android:text="@string/btn3"
    app:layout_constraintEnd_toStartOf="@+id/btnNumDivide"
    app:layout_constraintTop_toBottomOf="@+id/btnNum6" />

<Button
    android:id="@+id/btnNumIgual"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginTop="32dp"
    android:layout_marginEnd="36dp"
    android:enabled="false"
    android:onClick="numIgual"
    android:text="@string/btnIgual"
    app:layout_constraintEnd_toEndOf="parent"
    app:layout_constraintTop_toBottomOf="@+id/btnNumDivide" />

<Button
    android:id="@+id/btnNumBk"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginTop="32dp"
    android:layout_marginEnd="36dp"
    android:enabled="false"
    android:onClick="numBack"
    android:text="@string/btnBack"
    app:layout_constraintEnd_toStartOf="@+id/btnNumIgual"
    app:layout_constraintTop_toBottomOf="@+id/btnNum3" />

<Button
    android:id="@+id/btnNumPorcento"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginTop="44dp"
    android:layout_marginEnd="36dp"
    android:enabled="false"
    android:onClick="numPorcento"
    android:text="@string/btnPorcento"
    app:layout_constraintEnd_toStartOf="@+id/btnNumVezes"
    app:layout_constraintTop_toBottomOf="@+id/Caixa" />

<Button
    android:id="@+id/btnNumClr"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginStart="44dp"
    android:layout_marginTop="44dp"
    android:enabled="false"
    android:onClick="onLimpa"
    android:text="@string/btnLimpa"
    app:layout_constraintStart_toEndOf="@+id/btnLiga"
    app:layout_constraintTop_toBottomOf="@+id/Caixa" />

<Button
    android:id="@+id/btnNum7"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginStart="36dp"
    android:layout_marginTop="48dp"
    android:enabled="false"
    android:onClick="num7"
    android:text="@string/btn7"
    app:layout_constraintStart_toStartOf="parent"
    app:layout_constraintTop_toBottomOf="@+id/btnLiga" />

<Button
    android:id="@+id/btnLiga"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginStart="36dp"
    android:layout_marginTop="44dp"
    android:onClick="CalcLigar"
    android:text="@string/btnOn"
    app:layout_constraintStart_toStartOf="parent"
    app:layout_constraintTop_toBottomOf="@+id/Caixa" />

<Button
    android:id="@+id/btnNum4"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginStart="36dp"
    android:layout_marginTop="40dp"
    android:enabled="false"
    android:onClick="num4"
    android:text="@string/btn4"
    app:layout_constraintStart_toStartOf="parent"
    app:layout_constraintTop_toBottomOf="@+id/btnNum7" />

<Button
    android:id="@+id/btnNum5"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginStart="44dp"
    android:layout_marginTop="40dp"
    android:enabled="false"
    android:onClick="num5"
    android:text="@string/btn5"
    app:layout_constraintStart_toEndOf="@+id/btnNum4"
    app:layout_constraintTop_toBottomOf="@+id/btnNum8" />

<Button
    android:id="@+id/btnNum8"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginStart="44dp"
    android:layout_marginTop="48dp"
    android:enabled="false"
    android:onClick="num8"
    android:text="@string/btn8"
    app:layout_constraintStart_toEndOf="@+id/btnNum7"
    app:layout_constraintTop_toBottomOf="@+id/btnNumClr" />

<Button
    android:id="@+id/btnNum2"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginStart="44dp"
    android:layout_marginTop="40dp"
    android:enabled="false"
    android:onClick="num2"
    android:text="@string/btn2"
    app:layout_constraintStart_toEndOf="@+id/btnNum1"
    app:layout_constraintTop_toBottomOf="@+id/btnNum5" />

<Button
    android:id="@+id/btnNumVezes"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginTop="44dp"
    android:layout_marginEnd="36dp"
    android:enabled="false"
    android:onClick="numVezes"
    android:text="@string/btnVezes"
    app:layout_constraintEnd_toEndOf="parent"
    app:layout_constraintTop_toBottomOf="@+id/Caixa" />

<Button
    android:id="@+id/btnNumMais"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginTop="48dp"
    android:layout_marginEnd="36dp"
    android:enabled="false"
    android:onClick="numMais"
    android:text="@string/btnMais"
    app:layout_constraintEnd_toEndOf="parent"
    app:layout_constraintTop_toBottomOf="@+id/btnNumVezes" />

<Button
    android:id="@+id/btnNumDivide"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginTop="40dp"
    android:layout_marginEnd="36dp"
    android:enabled="false"
    android:onClick="numDivide"
    android:text="@string/btnDivide"
    app:layout_constraintEnd_toEndOf="parent"
    app:layout_constraintTop_toBottomOf="@+id/btnNumMenos" />

<Button
    android:id="@+id/btnNum6"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginTop="40dp"
    android:layout_marginEnd="36dp"
    android:enabled="false"
    android:onClick="num6"
    android:text="@string/btn6"
    app:layout_constraintEnd_toStartOf="@+id/btnNumMenos"
    app:layout_constraintTop_toBottomOf="@+id/btnNum9" />

<Button
    android:id="@+id/btnNum9"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginTop="48dp"
    android:layout_marginEnd="36dp"
    android:enabled="false"
    android:onClick="num9"
    android:text="@string/btn9"
    app:layout_constraintEnd_toStartOf="@+id/btnNumMais"
    app:layout_constraintTop_toBottomOf="@+id/btnNumPorcento" />

<Button
    android:id="@+id/btnNumPonto"
    android:layout_width="55dp"
    android:layout_height="49dp"
    android:layout_marginStart="44dp"
    android:layout_marginTop="32dp"
    android:onClick="numPonto"
    android:text="@string/btnPonto"
    app:layout_constraintStart_toEndOf="@+id/btnNum0"
    app:layout_constraintTop_toBottomOf="@+id/btnNum2" />

<EditText
    android:id="@+id/Caixa"
    android:layout_width="364dp"
    android:layout_height="70dp"
    android:layout_marginTop="40dp"
    android:autofillHints=""
    android:ems="10"
    android:focusable="false"
    android:focusableInTouchMode="false"
    android:gravity="center"
    android:hint="@string/StrDica"
    android:inputType="textPersonName"
    android:text="@string/Caixa"
    android:textSize="30sp"
    app:layout_constraintEnd_toEndOf="parent"
    app:layout_constraintStart_toStartOf="parent"
    app:layout_constraintTop_toTopOf="parent" />

</androidx.constraintlayout.widget.ConstraintLayout>

how to ranking google map location link using GSA Tools.

Anyone cal explaining how to do ranking for our google map link in google top result

tools – Dungeon World DM companion app

Edit note: Apologies as I did not see the android specific part of your question.

Android:
For campaign management unfortunately there is no catch all tool as of yet. Not even one for purchase. However you can make due through multiple tools as I did before I upgraded to a PC tool.

My first suggestion is of course a standard HP/initiative tracker for combat. There are a varied plethora of options ranging from simple HP to HP and effects buffs etc.

So many in fact that covering them all will take all night to write.

For detailed location,rule, NPC, PC and more information I suggest this relatively new app.

https://play.google.com/store/apps/details?id=air.com.maranathatechnologies.gamemasterscompanionpro

The game master companion pro is not system specific. Use it as a tool to note everything from monsters and items to people and places. Even story events. Information can be referenced via links to other templates you’ve created inside the app for faster cross referencing.

The app is new and does have one bug. It doesn’t close previously open pages unless you back out of said page so after being 4-5 pages in depending on your phone it may freeze and crash. You do not lose any saved information thankfully but it can get annoying.

For PC:

If as I did you decide to upgrade to a PC based management system I suggest all go with what I’ve gotten as option 1.

http://www.wolflair.com/realmworks/

Realm works from a DM standpoint is leagues above everything else in terms of full campaign record keeping.

However this doesn’t exactly record xp and the like but managing connections and information and plot points is right up its ally.

Control what your players see by marking lines as player known so they can see it in player view.

Besides this I think the best option would be an excel sheet you create yourself.

There’s nothing wrong with wanting all the information at your fingertips in an easy to review format. Not just for keeping track of your players info but also for recording and tracking your own info as well including npc

The company also released a hero lab program for creating characters. This program can be referenced via realm works and also includes useful gmtools for use during gameplay.

Free option would be pcgen.
While unable to manage full campaign info PC gen is a definitive character creation program with multiple game rulesets and the ability to make your own after learning programming.

It has gm tools available inside for HP init and other combat based tracking. And you can build and reference each persons character sheet.