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dnd 5e – Starting with D&D: Starter Set vs Dungeon Master & # 39; s Guide

You are comparing two completely different products.

Starter Set: I have no idea what D&D is and I want DM

The Starter Set has everything you need to start playing. It has a lot of prefabricated characters, has enough rules to get going and has a short campaign to play. If you simply want to start with D&D and have some friends who want to play, this is the easiest way to start.

Dungeon Master & # 39; s Guide: I know how to play D&D and I want to make my own campaign.

The Dungeon Master's Guide is just that, the Dungeon Master's Guide. It has no rules for the players (they are in the Player Manual, almost all the basic rules are there, including the creation of characters, how the skills work, how you attack, how the spellcasting works, etc.), there are no monsters (They are in the Monster Manual), you only have many rules and tips to create your own campaigns. He will do little to teach you how to play the game.

My recomendation:

As someone who has eliminated many D&D, I can safely say that the Dungeon Master's Guide is a great resource, but not for someone who has no idea what D&D is, at least not on its own, because it won't do anything to teach you the game However, if you are already familiar with D&D and want to make your own campaigns, the Dungeon Master's Guide is the best option of the two, since the Starter Set does not explain how you can balance the matches or what rules Variants are solid options, just explain the bare details.

In your case, it seems that you don't even have the Player Manual, so the Dungeon Master's Guide would be a terrible first purchase. Go to the Starter Set and play with some friends to learn the game first, or start by buying the Player Manual and playing as a player in some games.

Add icons to the glass starter

Is it possible to add application shortcuts to the Glass Launcher in Google Glass (Glass Enterprise Edition 2 in my case)? If so, how?

To be clear, I want to say that I have developed an application and I would like to add its icon to this screen (currently, the only way I know how to start the application is manually through adb):

enter the description of the image here

tails of equestria – Spend friendship tokens in Starter Adventure

I bought the initial set of Tails of Equestria to play with my children. The following things are indicated on page 5 of A Dragon & # 39; s Bounty:

  • Each pony starts with 1 friendship point
  • You can spend 1, 2 or 3 friendship points for different effects

This raises 2 questions:

  • How do ponies get more than 1 friendship point?
  • What does spending mean? Did you just quit the game or give them to another pony?

I wonder if this is explained in the full rules, which I don't have.

Note: for people who only have the complete rules, I must say that A Dragon's Bounty is an adventure style issue without GM, choose your own adventure.

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dnd 3.5e – Is there a rule that covers self-made equipment as a starter equipment at higher levels?

The rules expressly allow initial magical objects to be initiated at higher levels.

Dungeon Master & # 39; s Guide (3.5) p.199 gives the official rules for starting a new character above the 1st level. The most relevant section is under Magic Items as Equipment:

Magic objects created by characters: A PC spell caster created at a level higher than the first level can use any of the XP and GPs you have granted to make magic items, provided it has the exploits and prerequisites for creating objects.

However, advice is also provided on what elements to allow, with particular guidance on how to prevent PCs from spending all their initial wealth with a dominated element.

You are free to limit what magical items characters can choose when they create characters from higher levels, as if you were assigning those items to treasures accumulated in the game. You can exercise a veto item by item, but an easier method is to use a maximum cost for a single item as a limit. (…) You can also limit the characters to a certain type of magic item.

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dnd 5e: Lost Mine of Phandelver is impossible and for a starter kit it is driving our group of new players away

So far there is no introduction in the game itself or in the expectations of the underlying rules of the characters to succeed. All enemies are so dominated that we continue to die and achieve nothing. As an introduction to D&D, it is not doing too well.

Are we missing something?

We have a Dungeon Master that is putting a lot of effort but it seems impossible to achieve anything. We are constantly dying and getting the fun out of what was going to be fun.

I wonder what we are possibly doing wrong with the game that is so unattainable. Is it usual that you don't win any matches? What is the definition of winning? I assumed to defeat the opponents.

We are a group of four: three players and a DM who has played something related to badgers and burrows. PCs are

  • a wooden elf, ranger, outlander second level (reached the second level in the first part of the game)
  • Gnome, druid, outlander third level (entered the game in the second level with DM)
  • A dark elf, second level wizard.

Almost all of us die in the first part. We have seen some people in the city. We went well to the tower where we met the necromancer and had to talk while we were overwhelmed by the walking dead. Now we have gone to take the orc as they have a reward, but again we are two members less, since the third has had to face it. We simply cannot defend ourselves from the enemy as described in the book.

Obviously we are misinterpreting the rules or doing something wrong.

What other approach is there to enter D&D? I played a starter package several years ago with an earlier edition that seemed to work, and I was interested in entering correctly now that I have time. I understand that this is not a place to talk, so the question is where it would be a good place to get a better understanding.

The DM suggests that we should be more creative, but that doesn't help when you don't know what is expected. I suspect we need to get more experience as players, to facilitate the game. Is there a better starter kit that can help basic beginners?

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