I'm ready to level up to 3. I'm a draconic Gold Bloodline sorcerer from Tiefling. Originally, I was planning to be a complete sorcerer, but after reading a number of guides and many publications on reddit, I have been considering adding 2 ~ 3 levels of another class once I reached level 8. What I have considered is a sorcerer (seems to be the most popular), the magician and the bard. Also, we do not have any of the books for roll20 outside the PHB, so in terms of character options, your base + PHB.
If I were a sorcerer, it would be two levels for EB and the Agonizing Blast. For the second invocation, I have been seriously considering the mask of many faces, since the power to disguise myself at will without the use of a spell can seem very useful. If I had to go to the third level, I do not think I would, I would probably go for the Pact of the Tome. As for the pattern of the other world, I lean heavily towards The Great Old Man. I did not see much talk about which pattern to choose for multiclass. I guess it's because the big point to take is the EB suped up? I think that telepathy could be potentially interesting.
I only considered him a magician after reading Guru's guide. The two levels with the school of evocation for sculpture spells seem super interesting, the fact of hitting spells without having to worry about the positions of my teammates seems really great.
If I had to leave, it would probably be a three-level dive for the School of Lore. It would be mainly for skills. My current domain is in Persuasion, Deception, Arcane and History. I would like to grasp the perception. As for the experience that doubles the bonus to two of my abilities, I would probably opt for persuasion and deception. And with the lore school I get three more skills, so Stealth seems to be a good option. Following that maybe bullying? I am not sure if I would ever need it with as much deception as with persuasion. Although there seems to be times when it would be useful. Then for the third one it would probably be between the play of hands and stunts. Cutting words also seems good.
All this was due to the fact that I was debating my metamagic options haha, since you only get 2 for so long. Originally I planned to go to level 3 of twinning and acceleration, but after everything I have read, I have leaned towards empowerment. I am also strongly considering the subtle spell, it seems really useful.
So thanks to anyone who has read up to here.
In general, I know that blocking is good in terms of the damage of a single target with EB, but how good would you say the Great Old One's waking mind might be? I feel that it could work well for a manipulator pitcher. Is the mask of many faces also a good option for the second invocation? Or would you choose something else? I know that pushing 10 feet back on EB is something that many people like but idk, is it really worth it?
I have not seen any sorcerer talk + 2-level assistant to sculpt spell out of the guru's guide. Do most people think it's not worth it? Nor do I think I have seen much or nothing by bards (it is usually Sorlock or Sorcadin), but it seems that there are many possible benefits. Are domain bonuses not worth it in general? and is it good to cut the words? I think it is but am I overrating it? Maybe since I have a weaker death in only 3 levels of bard is not enough?
Can I convert the spell slots that the three classes give into sorcery points? I know there's a lot of writing about it, but I would not mind choosing more about metamagics. At this moment I am thinking empowered + subtle -> Twinned / Accelerated -> Elevated / Accelerated. And finally, is there any good reason not to do multiclases? Does the pure sorcerer offer more than high-level spells?
Those are many questions, once again, thanks to everyone who takes the time to read this.