pathfinder 1e – How does the 5th (and higher) level Unchained Rogue Skill unlock for the Intimidate skill would interact with the Taunt feat?

How does the 5th (and higher) level Unchained Rogue Skill unlock for the Intimidate skill would interact with the Taunt feat?

All of the likely interpretations lead to weird results,

a) If you rule that the skill unlock applies whenever I use the Taunt feat, then it follows that it’s possible for me to unlock the Intimidate skill’s extra abilities with 5 ranks of Bluff, even if I have zero ranks of Intimidate, since Bluff would be doing it’s job. This doesn’t seem right, and violates the text of the rule, but this is still a fairly sensible interpretation of an unusual situation, since the feat specifically references the Intimidate Skill to describe what it does.

b) If you rule that the skill unlock requires 5 ranks in Initimdate to open, then I end up activating the Intimidate Skill abilities at a time when I’m actually using Bluff. This actually seems like the Rules-As-Written interpretation, but that doesn’t make it any less strange.

c) If you rule that I can’t use the skill unlock at all while using the Taunt feat, then you’re gutting the text of the feat itself, which states “You can demoralize opponents using Bluff rather than Intimidate (see the Intimidate skill description for details).”

I think all three answers lead to fairly odd outcomes, so there’s no sensible way to decide between them other than GM interpretation. Thoughts?

dnd 5e – Can a 6th level rogue select Investigation for their Expertise feature even if their Intelligence modifier is +0?

You must be proficient in Investigation to select it for the Rogue’s Expertise feature.

The Rogue’s Expertise feature states:

At 1st level, choose two of your skill proficiencies, or one of your skill proficiencies and your proficiency with thieves’ tools. Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies.

At 6th level, you can choose two more of your proficiencies (in skills or with thieves’ tools) to gain this benefit.

As long as you are already proficient in investigation, you can select it for this feature and double your proficiency bonus for investigation checks. You intelligence modifier does not matter for eligibility. If you are not proficient in Investigation, then it is not an eligible choice for this feature.

pathfinder 1e – What time frame does the Rogue ability Black Market Connections work on?

My 11th level Rogue has the Black Market Connections Rogue Talent. The party is staying in Nerosyan, which is a metropolis, for a whole month. So assuming he searches the market he can find all non major magic items and 3d8 major magic items. But when do you roll again? If you leave town and come back the next day it doesn’t make sense for the Market to “refresh” but neither does it make sense for the market to stay entirely stagnant for an entire month. So my question is, is there somewhere that states how this works or is it just up to the GM?

dnd 5e – Can a Rogue find an undetectable Trap?

While the title seems to already anwser the question on it’s own (there’s no way you can detect something undetectable), should that really be the case?

Let’s check three examples:

  • Collapsing Floor trap: it looks identical to all the normal floor around it, except putting too much weight on it causes it to collapse.
  • Door Trap: a mechanism that triggers when a heavy door is opened, causing a massive explosion that blasts everything within 100 feet to smithereens, possibly launching the door at the party at high speeds.
  • Magic Trap: triggered by an Alarm spell, except the material components were eschewed / made invisible, as well as applying a nondetection spell on it to fool detect magic and find traps spells,

Let’s say we have a Rogue with 30 Passive Perception, as well as expertise in Arcana and whatever other skills might be useful.

Do they notice the supposedly undetectable floor trap by noticing the floor sag by a tiiiiny bit, or feeling that is starts to give way as soon as they lightly step onto it, quickly withdrawing their foot before it triggers?

Do they notice that the door’s movement isn’t quite right – actually, they would have no idea how heavy the door is, and as soon as they hear the mehcanism’s clicking, it’s already too late. Does perception translate into intuition/gut feelin/sixth sense in this situation, or is this trap outright impossible to prevent, not even allowing perception checks or whatnot, making the trapfinder rogue feel useless?

As for the magic trap, is the only way to detect it to have Truesight (not happening before level 20), or even blindsense (still very high level for a relatively mid-to-low-level trap) to somehow feel the invisible arcane runes/silver string – that sounds like a huge stretch.

TL;DR Can a Rogue detect a trap that is physically and magically impossible to notice, if their perception (and arcana) are high enought? Or are some of the more clever traps just impossible to find, making them top choices against intruders in the D&D multiverse?

dnd 5e – My level-5 rogue with crossbow expert feels overpowered; how can I make combat more varied?

I think your idea to ask the DM to let you change feats is perfectly reasonable. Remember, the point of the game is to have fun, and it’s clear that this is taking away from your enjoyment of the game. I’m a rogue player myself (when I’m not DM), and I far prefer melee combat to ranged — why would I want to sit back and take potshots when I could risk my life in the thick of the action?

That being said, there are always ways to improvise in combat. My favorite is to find creative ways to use the environment the encounter is taking place in. For example removing all the supports to a chandelier except the main one, luring an enemy under it, and making it fall on them.

When I DM, I like to reward creative ideas according to how risky and how difficult they are. For example, climbing up an ogre’s back to wrap your arms around its neck and choke it is both difficult and risky, so I’ll set a high check for it, but if the player succeeds, it gives all the other PC’s advantage on attacks against the ogre, and the ogre disadvantage on attacks against the other players. I encourage you to find creative ways to take risks with your character. It’ll make the game more fun for everyone.

dnd 5e – When would it be most effective to multiclass into warlock as a 3rd level swashbuckler rogue?

I am currently playing a level three Satyr Swashbuckler Rogue with the Sailor (Pirate) Background. I want to multiclass into Warlock, but I still want to be at least okay in combat with my mostly min-maxxed party. My current thought is that it seems reasonable to multiclass at level 5 or 6, and I’m considering both the Fiend or the Genie. We are planning to go to level 14. My stats are 8 16 14 10 10 16, and I primarily use a rapier.

I know that a Rogue/Warlock multiclass is not very good but I really like the flavor and want to make it work. I’ve been looking at maybe booming blade and eldritch blast for the cantrips and going to second level for invocations like Mask of Many Faces to help with non-combat encounters.

I have all sources available with the exception of unearthed arcana and Plane Shift.

I want to stay with rogue primarily, but I’m open to alternatives.

My party is a High Elf Illusion Wizard, a Variant Human Bear Totem Barbarian with the Sentinel feat, a Base Dragonborn Conquest Paladin, and a Lotusden Halfling Beastmaster Ranger (from Tasha’s).

If I need to include any other information please let me know, this is my first time asking a question. Thank you!

pathfinder 1e – can a rogue with the ‘assault leader’ talent provoke an attack on a flanked opponent when using ranged weapons?

So I’m wondering if a rogue that has the assault leader talent can use it to provoke an an attack from an ally like the talent states:

Assault Leader

Benefit: Once per day, when the rogue misses with an attack on a flanked opponent, she can designate a single ally who is also flanking the target that her attack missed. That ally can make a single melee attack against the opponent as an immediate action.

The talent states that when the rogue misses an attack on a flanked opponent, it activates. It does not state the rogue needs to be the one that does the flanking. But it might be implied, I’m not entirely sure. For this question I’ll assume that the ranged attack does not assist the flanking, just that the defender is flanked by two allies of the rogue.

pathfinder 1e – can a rogue with the ‘assault leader’ tallent provoke an attack on a flanked opponent when using ranged weapons?

So I’m wondering if a rogue that has the assault leader talent can use it to provoke an an attack from an ally like the talent states:

Assault Leader

Benefit: Once per day, when the rogue misses with an attack on a flanked opponent, she can designate a single ally who is also flanking the target that her attack missed. That ally can make a single melee attack against the opponent as an immediate action.

The talent states that when the rogue misses an attack on a flanked opponent, it activates. It does not state the rogue needs to be the one that does the flanking. But it might be implied, I’m not entirely sure. For this question I’ll assume that the ranged attack does not assist the flanking, just that the defender is flanked by two allies of the rogue.

dnd 5e – Which Rogue archetype does the highest damage for my Highwayman build?

Concept

A single-classed Rogue who fits the Highwayman (Stand and Deliver!) archetype / trope.
Not to be named Dennis Moore

Build framework and Constraints

  • vHuman, Rogue, with the subclass of either Arcane Trickster or Swashbuckler.

    If you can point to a different subclass that is much better than either of the above, that’s welcome. Swashbuckler is a strong thematic-based choice due to the character concept (and I like the boost to Initiative) while the Arcane Tricksters I have seen in action have great flexibility, and some nova damage bursts (shadow blade) that have raised my eyebrows.

  • Character level from 1-12. Campaign may end before 12, but take it to 12 for this case.

  • Assumptions:

    • Criminal Background
    • Crossbow Expert as the vHuman feat taken at level 1.
      My assessment is that this offers an early game damage boost that will benefit the party.
    • Party Face: this character is also the party face. That has to be folded into the build.
    • Other PCs(as of this writing): Druid(Stars), Fighter(Battlemaster), Barbarian(Ancients)

Rough Build Plan

S 10 D 15(+1) C 14 I 10 W 10 Ch 13(+1)

  • at 4th ASI Dex(18)

  • at 8th ASI Dex(20); I am open to a feat here (some Tasha’s half feats
    add expertise, SS for damage).

  • at 10 ASI Dex (20, if feat at 8) or Feat

  • at 12 Feat (Alert is a strong contender, as is Lucky)

    I have reviewed a number of Q&A here on Sharpshooter as a feat, and feel that getting the Dex higher so that to hit is maxed out is a pre-requisite for that feat. If we had a cleric (bless) I might feel differently. (If I am wrong about this, an explanation of why is welcome).

Proficiency(7): Deception(Crim), Stealth(Crim), Intimidation, Persuasion, Investigation, Perception, Sleight of Hand(vHuman)
Expertise: Stealth, Intimidation(or persuasion?). at 6: Investigation, Thieves tools

Bottom Line – more is better, if it’s damage

Which archetype give me the best damage for this character concept; Swashbuckler or Arcane Trickster?
(Also, if my build plan is out to lunch, show the better build plan)

authentication – Is PKCE really protecting public facing public facing clients? Can’t a rogue app steal the ClientID and Secret and make a AuthCode request of its own?

From what I have understood , for public facing clients such as javascript apps that run on the browser or mobile apps which have no backend there is no secure place to store client id and secret. Therefore, the client will generate a random string code a.k.a code challenge (plain).

And then:

Client sends ClientID, secret, redirect URI and code challenge --> Authorization Server 
--> Auth Server sends back Auth Code --> Client --> Sends the previously generated code challenge (string) 
--> Auth Server --> Auth Server checks if the code challenge is same as the one that was sent earlier
 when it generated that particular Auth Code. --> Auth Server Sends back Access token.

How does this secure the client application? I mean that if someone can steal the ClientID and secret then it can also generate a random string and send all three to the Authorization server to generate Auth Code and then make another request to get the access token. Eventually the token would expire and then the person could repeat the process since it has the ClientID and Secret. It is just a matter of generating that random code challenge again.

I understand that Hacker App can not use the stolen AuthCode to get Access Token because of PKCE but – why can’t Hacker app use the clientID of your app and generate a code verifier then ask Authorization Server for a Auth Code and then again for Access Code?

Is it impossible to steal ClientID?
When Authorization sever sends back the AuthCode to the client. Is that the only point which is vulnerable?

I have been through this post but I am still not clear on this.