dnd 5e – Is it possible to create an armor from the skin of the monster with the resistances of that monster?

Does the armor made of a monster with resistance maintain the resistance?

For example, a PC kills some Gricks and causes their skin to become leather with their Leather Worker kit.

Grick's statblock says he has

Resistance to damage: blows, punctures and blows in non-magical attacks

Is it possible to create a lightweight armor with that resistance of the tanned Grick leather?

If so, how do you calculate how complicated that process would be and how much it would cost in time and resources?

dnd 5e – Is it possible to create armor from the monster skin with the resistances of that monster?

You will have to ask your DM.

Apart from some explicitly described cases (such as lizardmen who can model sticks and bone shields during a short break), 5E has no general provisions for collecting parts of dead creatures and assembling them into new equipment; The assumption is that basic equipment is purchased or manufactured, both with gp, and with the advanced equipment (magic items, etc.) found during their adventures.

If you want to make your own items above and beyond normal equipment, you should consult your DM. They can (and if they are like me, willing or even grateful for inspiration) create a search for you to do it.

dnd 5e – Is there a monster / plague that makes people go crazy?

I am looking for a creature, spirit or plague that infects or possesses people to go mad, giving them superhuman strength and durability, as well as an extreme amount of bloodthirsty rage.

Once enough violence has occurred, the "something" moves to a new host and generally does not have a solid form (but could be some kind of physical fog or swarm).

The system for which the creature is is DnD 5e, but I am expanding the question to accommodate all editions in case 5e does not have this type of entity. If it does not exist in 5e, the next best solution is to modify a working version of a previous edition.

To isolate the "best" answer, the priority is (in order):

  1. The accuracy of the creature that matches these details
  2. Most recent edition
  3. How the creature could be modified to fit within the 5e system (if possible)

dnd 5e – What could prevent Vengeful Tracker from revenant (monster) from working?

As I continue my campaign with revenant is (as mentioned in this question) I have some problems:

The BBEG of my campaign is tracked by a group of avengers and the party, but only the group of avengers knows. He looked for a method to prevent those avengers from knowing where he is (through the Vengefull Tracker feature).

My guess is that all the things that can stop a Vengefull Tracker from Vengeance functioning could also be used to kill Revenge permanently, but I want to be sure, so I ask if I'm right.

dnd 5e – Is Charm Monster obvious to viewers?

This question already has an answer here:

Is Charm Monster (or similar magic) obvious to the viewers and the objective that the spell is being cast?

I have seen several sources, for example, I have seen the "Compendium of Sage Tips" that says:

Do you always know when you are under the effect of a spell?

You are aware that a spell is affecting you if it has a perceptible
or if your text says you are aware (see PH, 204, under
"Goals"). Most spells are obvious. For example, the fireball burns you,
heal wounds heals you, and the command forces you to do something suddenly
you did not intend Certain spells are more subtle, but you become
aware of the spell at a time specified in the description of the spell.
The charming person and the thoughts detected are examples of such spells. "

Compendium of salvia tips, page 11

This describes that the objective is not conscious if it does not have a noticeable effect; however on page 203 of PHB, it reads:

Verbal (V) Most spells require the singing of mystical words. the
the words themselves are not the source of the power of the spell; rather, the
Particular combination of sounds, with specific tone and resonance,
It sets the magic threads in motion. So, a character that is gagged.
or in an area of ​​silence, such as that created by the silence spell,
he can not cast a spell with a verbal component.

Somatic (S)

Spell gestures can include a forced gesticulation or a
intricate set of gestures
. If a spell requires a somatic component,
the pitcher must have free use of at least one hand to perform these
gestures

PHB 203, my emphasis.

This would tell me that a spell is pretty obvious, it's being thrown by almost anyone (assuming you do not do it with a subtle spell, as part of the characteristics of the sorcerer class); However, in the PHB, it says this:

Unless a spell has a noticeable effect, a creature may not know it.
He was targeted for a spell at all. An effect like the crackling ray is.
obvious, but a more subtle effect, like an attempt to read a
The thoughts of the creature typically go unnoticed, unless the spell says so.
otherwise.

PHB Page 204

Then, when we review these sources, I would say that the objective is not aware, but casting the spell is quite obvious if we observe what it says about the vocal and somatic components; In addition, it does not say anything about bystanders and if they were aware of these charm spells.

So let's go back to our original question …

  1. Does the target know that the spell is being cast?
    failure), if so, why do not you notice the somatic and the verbal?
    components?

  2. Do spectators or allies of whites recognize that you are launching a
    spell out?

I'm asking for a RAW response please.

dnd 5e – Should the party get XP for a monster that they never attacked?

Yes, they should get XP for the match, but it should be split between the NPC + Share

Dragon Heist gives you the option to use XP-based breakthrough or milestone advance. If you choose to use the XP-based breakthrough (which clearly has), then you should split XP for the encounter as a whole.

Based on your description, I think the meeting in question is the

Troll and 3 revolver.

While your group did not really fight against

Troll

For lack of opportunity they participated in the meeting. In particular they stopped

3 revolts of dogpiling in Durnan while Durnan fought the Troll.

Similary,

Durnan

prevented PCs from being attacked by the

Troll

Finally, the module expects PCs to be grateful for

Durnan

for their help in the meeting, and stabilized if they have been reduced to 0 HP.

One thing to remember is that the

The Troll regenerates again if it is not affected by fire when it is at 0 HP. Durnan has no way (as it is written) of inflicting that fire damage, so he needs help from somewhere to really deal with the fire damage. The module mentions Durnan dipping the Troll in lamp oil, but that should have taken at least one of his 4 attacks. If you allowed Durnan to throw the oil lamp. Y Make four attacks and then change the action economy of the fight.

As you mention, the

Troll

He is in the middle of his hit points when the match begins. This reduces (technically) your defensive challenge rating, which will then have an effect on your overall challenge rating. I have the calculations for this at home and I will unearth them (later). However, this adds additional complications to the calculation.

You always have the option of not dealing with this complication and simply grant the normal XP for the monster.

If we use the normal XP for a full health monster, the total XP for the encounter is:

1800 + 3 * 25 = 1875

If we assume that you are playing with 4 members of the group, then the XP of the match must be divided by 5 to obtain XP per player.

The would mean that each player should be rewarded.

375 XP for the match.

If it does not include

Troll

And treat them as two separate encounters, then they would get

18 XP each. (75/4 = 18.75 which is rounded to 18)


But did not really hit him? !!

Let's take this argument to the extreme. If you have a meeting configuration for your group that has 50 goblins, walk around a corner. Your group has a Sorcerer (or a Magician) with a fireball, who, by chance, has the initiative to go before everything else in the encounter (both the goblins and other PCs).

The Sorcerer takes advantage of the moment and launches Ball of Fire, incinerating all 50 goblins.

Should the other PCs in your group get a shared XP? Or should everything go to the Sorcerer?

In other words, if your group has a particularly low Dex PC that does not roll up enough to participate in the encounter (the rest of your group is efficient in killing a monster). Should that low Dex PC be excluded from the XP calculation?

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dnd 5e – What does the label of the titan monster mean?

I've noticed that some creatures are labeled "titan" (here is a search for D & DBeyond) but I'm not sure what that tag means.

I noticed the other day in my Monster manual When I looked at the Empyrean and I wondered if it had something to do with the titans of Greek mythology (since that is what the Empyrean makes me think) but the Tarrasque also appears as a titan, so that's where that theory goes.

I also wondered if it has to do with its size, since the Tarrasque is extra large, even for a creature of gigantic size, but then the Empyrean and some others are just huge, not gigantic, so it does not make sense either.

I have not seen this label defined in the Monster manual, just a small section on "tags" (link to the basic rules, listed below all types of creatures) that basically says that tags mean nothing. But even if there are no "rules" about the titans, the term still has to mean something, like the labels "demon" or "shapeshifter" still mean something in the universe, at least.

Have I missed something? Although I accept that there are no "rules" about titans, it still needs to be mentioned. somewhere as to how a "titan" creature is different from a creature that is not a titan. Is there any other official description of what this label means?

What does the "titan" label mean?

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