dnd 5e – Who was this character from the Annihilation Tomb adventure before they became a monster?

The book makes all this very confusing, but Ras Nsi is in fact a Tabaxi. Except … it's not a cat person. In the old Chult, the people of Chult lived in several tribes, and the largest of these tribes was the Tabaxi tribe.

It is a little uncertain in the universe if the tribe received the name of the feline humanoid, or if the misunderstanding came from an explorer who asked for a feline humanoid of the Tabaxi tribe, he was told he was a Tabaxi and assumed that that ; tabaxi & # 39; it was the race of the creature instead of what tribe it belonged to.

To make things even more confusing, the language that speaks (tabaxi) is not the same as that spoken by cat people. In fact, if you look closely, the Tabaxi species does not even speak Tabaxi, because Tabaxi is a human dialect of Chult. The language that the furry friends spoke in previous editions when they still had their own language by default is a dialect of Payit, which has no relation to the human Tabaxi.

This difference is correctly explained in Dragon + # 11 in the article Lore You Should Know by Matt Sernet, "Tabaxi vs. tabaxi".

dnd 5e – If an enemy monster loves a PC and tells them to attack a second PC, and then the second PC loves the monster, what happens?

The enchantment condition itself is quite limited in what it does:

  • An enchanted creature can not attack the enchantor or attack the enchantress.
    With harmful abilities or magical effects.
  • The sorcerer has an advantage in any ability to interact socially.
    with the creature.

The action of the charm of the succubi is more specific (emphasis mine):

Charm. A humanoid that the demon can see within 30 feet must succeed on a DC 15 Wisdom saving throw or be magically enchanted for 1 day. The enchanted target obeys the verbal or telepathic commands of the devil. If the target suffers some damage or receives a suicide command, it can repeat the saving roll, ending the effect in a success. If the target is saved successfully against the effect, or if the effect ends, the target is immune to this demon's charm for the next 24 hours.

The devil can only have one enchanted goal at a time. If you love another, the effect on the previous goal ends.

If a succubus bewitches a creature and fails the salvation of Wisdom, it must obey the verbal or telepathic commands of the succubus. The only exceptions are if he suffers any direct damage or receives a suicide command (such as throwing himself into the lava), in which case he can repeat the salvation. If the succubus commands an enchanted target to attack an ally, the enchanted target follows that order.

The succubus (C) can Enchant B, and then (assuming that B fails to save) the B command to attack A. So far, all right.

Then, we observe the Fey Step function of the eladrin (MToF, page 62):

As an additional action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this feature, you will not be able to do it again until a short or long break is over.

When you reach the 3rd level, your Paso de Fey gains an additional effect based on your season; If the effect requires a saving throw, the DC is equal to 8 + your skill bonus + your Charisma modifier:

Autumn. Immediately after using your Fey Pass, up to two creatures of your choice that you can see within 10 feet of you must succeed in a Wisdom salvation throw or be charmed by you for 1 minute, or until you or your Comrades hurt that.

Unlike the succubus, the fall eladrin Fey Step simply imposes the enchantment condition in a failed save, with no additional effects. Nothing about the condition forces the enchanted target to obey the orders of the eladrin in general. The enchanted target simply can not harm the eladrin directly, and the eladrin has an advantage in the controls of social interaction against the enchanted target (for example, control of persuasion, intimidation, deception or another type of charisma not associated with specific abilities).

The eladrin (A) can use Fey Step to teleport 10 feet from the succubus (C) and then try to charm it; If the succubus fails in the save, the eladrin loves it. This prevents the succubus from attacking the eladrin directly.

However, nothing about this situation alone affects the previous command of the succubi to B, who is still enchanted with the succubi, so if nothing else is done, B will continue to attack A (the eladrin) in the turn of A. A could try to convince C (the succubus) to tell B to stop attacking, but there is no guarantee of success.

Since C is an enemy monster, the Charisma check of A (with advantage) would be made against a fixed DC; since both parties were previously in combat, it would probably still be difficult enough to convince the succubi to stop the attack. Of course, the DM may decide that the enchantment condition provides a magical stimulus for the enchanted target to meet the demands of the most attractive enchantors, and that is why they may decide to set a less extreme CD for the check.

dnd 3.5e – Can a non-intelligent monster have different abilities?

He seems to remember a rule that says that monsters with intelligence can not have different abilities than those presented in the state block, because that is what the species is like. I'm remembering that, right? Or can I legally change, in this case, the lighting reflections on the track?

dnd 5e – Can you help me understand some game mechanics (blind vision, monster mechanics, fight)?

I'm fairly new to D & D 5e, but I've played some Pathfinder and 3.5e, so I have some experience with D & D. We are playing our current game in 5e according to the rules as they are written.

Our DM made our group meet a Mezzoloth (MM, p.313) with 3-4 other guys two sessions ago. We are at level 6.

We fled because we did not prepare enough for the fight, and the ground was working again. At some point later, he launched a cloudkill spelling to us and almost everyone died, so we fled.

In the last game, we found the new location of the same Mezzoloth and decided to kill it, since the terrain was our advantage this time (they were in a small room).

The fight was strange, and I felt a little deceived by the way the DM played the Mezzoloth.

First question: Approximately 16 hours passed between our two meetings. How does the cloudkill spell works? The statblock says that the mezzoloth can cast it "1 / day". Does this mean that it resets at midnight, or does it have to wait 24 hours between each use?

Second question: Can you see blindly / see through the doors?
When we were about to open the door and surprise them, there was a darkness Spell ready for us in the room. I think it was impossible for the monster to know at what exact moment we would open the door. (They saw us camping in a small hut 6-7 hours ago near their new hiding place, and we did not see them again after that.) Darkness it only lasts 10 minutes; How could they know when to launch it?
In addition, an additional question: can the blind view or the vision of the truth see within the small hut spell out?

Third question: The Mezzoloth that we fought with could, in the same turn, use their Teleport action and then attack, or use magic (as dispel magic) and then attack. How do I understand the Monster manual, a monster acts as a player character, and I can not see in the block of monsters how I could do both actions in the same turn (nothing appears as a bonus action or whatever) Is it legitimate?
Our DM said that the teleport was part of their movement, but I can not find any documentation about it. I myself want to start a D & D 5e game in the future, and I'm pretty curious about how to play monsters.

And finally, just to be sure: One of our characters used the action of dealing and in some way incapacitated the mezzoloth (with a single successful grip roll); He said he was jumping in the throat of the mezzoloth and got a good score.
Based on my reading of the rules, the staple condition does not do that; simply reduce the creature's speed to 0. Did we just fold the rule for an impromptu action? Is it legitimate?

At this point, I just closed my mouth; I was tired of this crazy fight and I wanted the mezzoloth to die.

I do not understand the rules or are we playing badly?

Cast Summoning monster within a string trick?

Can a magician summon a monster or elemental within a string trick and then leave that space to the main material plane with that summoned creature and still control it?

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dnd 5e – Does the release of Light, or a similar spell, have any effect when the caster is swallowed by a monster?

So you've been swallowed by a giant toad. Ups. Your companions will surely kill you soon, but you want to do something in the meantime.

"Well," you say, "maybe attack the toad from within!"

"Ah," says God (you're used to God commenting on your intentional actions), "but remember, you're blinded and restricted, so any roll you make is Disadvantaged." (You're also used to God using strange terminology to describe your life as a kind of game.

"But I'm surrounded on all sides by a toad! Surely that would imply some advantageous modifier!"

"The toad's beard restricts you," God replies, "your arms can not move well enough to attack effectively, even if you were not blind."

Phooey. You think about it for a moment. "Maybe it's better to do a spell, then" you say "Magic missile It does not even require an attack roll! Oh, but, gee, I need to see the target, right? Maybe I should take Light in any given object in my person first. "

"It's not just dark, you're blind," says God, "Light It will not do anything. Nor torches, lanterns or whatever. "

"Are you suggesting that my face is always pressed against a part of the frog's anatomy? With restriction or not, it seems that I should have at least the range of motion to remedy it. that! "

So, is there any indication that you can forever see the toad what are you inside Enough to point it with a spell?

adnd 2e – Is there an online alternative to the Monster Index?

I'm not sure if this is related to the topic, but, as far as I know, Lomion, the monstrous Online Index of all monsters 2e, qualifies as an online resource and is currently inactive. Is there any alternative online resource for the site that has all the ADnD 2e monsters?

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dnd 5e – Can a monster with scope attack a character in space behind another character?

A monster has a 10-foot attack, and has two characters within that range, one within 5 feet and the second within 10 feet.

Can that monster make a melee attack against the second character?

Is there a difference if it is an opportunity attack?