I am currently designing a web app to cater for the following screen resolutions:
- 1920 x 1080
- 1600 x 864
- 1366 x 768
- Which is the default/primary resolution I should design in for developer hand-offs. (It’s a huge web app and I can’t possibly replicate it in all the resolutions.)
- What trade-offs am I making, or what precaution should I take if I select 1 resolution over another. (I’m currently inclined to design in 1366×768 since it’s easier for developer to imagine scaling up)
I am planning on making a Necromancer type with the largest undead army available in 5e D&D. He has 48 hours to build it. I have an existing strategy but would like to hear your ideas.
Hardcover books only, no 3rd party or UA.
You cannot polymorph into a Beholder… (It breaks the story) You have to be a standard race caster.
No outside help. You are solo.
No prep beyond the 48 hours you have to create the army.
Assume you are at a graveyard with access to enough bodies.
Lv 20 character, no epic boons unless you have a way to get them through a feat.
Prefer no magic items, however if you have one that really makes a huge difference let us know.
We are looking to specifically raise Skeletons. No generals required unless it increases the overall army size.
All spell slots are available to go towards the army.
Buffing the army is not necessary, but if you have a way to do it without diminishing its size, I’d love to hear it.