Hi guys, I'd like to introduce myself. I'm Kate Ryttenberg. Working as a public relations manager. Here to learn and help. We look forward to collaborating with you.
In particular, there are 4 PCs of level 8-9 that do not have any travel augmentation skills besides Fly (Warlock). They are starting to travel longer distances for reasons of history, which will take a few weeks on horseback. In the past, they bought or exchanged to teleport, but did not choose to follow that route in this case.
The road is certainly less dangerous than where they are heading, which makes any challenging 1 / day encounter unlikely (a wild Ultraloth appears!), But I would like to find a way to have a meaningful combat experience in sessions without Avoid for more than a month or more trips, as this is something that the group appreciates and enjoys.
The thoughts that came to mind were less "two muscular men block your path" and more social gatherings during trips and large-scale problems in population centers or points of interest. There are also several threats independent of location that would be relevant and enjoyable, but are linked to other stories.
I would like the travel time to feel meaningful, both selfishly (if they can go anywhere at any time there is preparation to do so) and by a small sense of respect for realism. I hope that a month of travel without downtime will result in at least one session of ~ 3 hours of time at the table, except for the detours chosen by the PC.