The postpaid module is not shown in the interface of the magento 2 site

We have installed the postpaid module in the magento 2 site.

Successfully fired the required command.

But the subsequent payment is not shown at the end of the purchase.

The back end shows a good configuration and I have configured the details correctly.

User interface: examples of 3D space strategy with good XYZ controls?

I've been playing with an idea for a space symbol, something like MOO2, writing it for mobile devices or browser as a way to learn Java. Command ships and control planets, etc. I would love to make the game in 3D, with x, y, and z coordinates to make things more realistic, but I'm afraid it would be too much to implement. The engine would not be more difficult to code, just add another vector to the calculations, but a user interface to navigate in a 3D galaxy is more difficult. I prefer to keep the graphics simple, without much hardcore representation for different angles.

Does anyone have any experience designing a UI to direct 3D units? If I decide to follow the 3D route, how should I have the player control the third coordinate (the one that would come out of the screen)? Is there a method that allows a player to easily tell the ship how far it should "go back" or "move forward" in addition to the usual up / down, right / left?

discovery: is there a "nice" way to display navigation icons so that they don't cram the user interface?

Interesting question, and some good points with both existing answers.

With respect to ubiquitous controls versus hidden ones: I would recommend leaning towards controls that are always visible, but not visually distracting. Green, blue, print; Everyone has the potential to distract at least a little. I generally agree with Nir here to use simple arrows or "greater than" symbols

<< {Image} >>

vs. Icons / buttons

It would extend the suggestion to its higher icons as well, and perhaps suggest letting the concept visually bridge the desktop application / web application limit:

[Settings]  [Random album]  [Info]
   {                          }
   {                          }
<< {          Cover           } >>
   {                          }
   {                          }

In general, it would tend to make the cover the dominant object in the interface. Fine row of text link buttons at the top, the title, then a large image of the cover, with narrow bars back and forth on each side. Or something like that.

Regardless of how you balance it, at least I suggest that you do not use innovative dynamic indicators such as a changing mouse pointer icon. Many people will be scared or nervous when you change your pointer; From my experience, the user expects his pointer to do predictable things after predictable actions and not surprise them.

Project ordered, and thanks for the discussion. I'm curious to hear what others think.

Graphical user interface design: font size for confidential information

In some self-service human resources software systems, salary or compensation is hidden by default (obfuscated when blurring) on ​​the home page with a close button to hide (blur) the information at the user's convenience. To improve flexibility for the user, you can implement something like this as the global default, but include an option to toggle the behavior in the user's settings. The option may appear in the first option to hide, so that they realize the option and, if they wish, can alter the behavior immediately.

Then you do not need to worry so much about the sensitivity of the information as it relates to your font and size options, and you can use some font / size option that is consistent with the rest of your page / site.

interface: Mathematica 12.0 interface looks blurry and pixelated for Windows 10

For some reason, the Mathematica interface looks extremely pixelated and fuzzy for Mathematica 12.0 in Windows 10.

I have seen some posts in this forum for a similar problem, but they are all from a few years ago, and it was said that there was a problem with Mathematica that was not very aware of IPR, but this was 5 years ago!

Is it still a known problem and is there a solution / solution?

Is there a user interface component of & # 39; chips & # 39; in IOS HIG?

If so, is there any resource somewhere where I can get it or any documentation about it? Basically I just want to have a list of tags that a user can delete. If the HIG has something, I would rather use that.

magento2 – Magento 2: How to put the default value in the yes / no field of the administrator user interface component form

I have a UI component To form box. I want it to be by default yes instead of no.

This is my field

                Please confirm you wish to proceed ?

What is the name of this user interface element of & # 39; alignment & # 39 ;?

I am trying to convince a team that they should use this & # 39; alignment & # 39; in your drawing software.

enter the description of the image here

How is this called? You can find it, for example, in Adobe Illustrator.

What is a type of object in conventional OO languages: a class, an interface, an abstract class, a metaclass?

In Types and programming languages by Pierce, Section 18.6 Simple classes in Chapter 18 Imperative objects says:

We must emphasize that These classes are values, not types. We can also
If we wish, create many classes that generate objects of the same type.
In the main object-oriented languages ​​such as C ++ and Java, classes have more
complex state: they are used as compile time types and as runtime
Data structures.
This point is discussed further in §19.3.

The only place that Section 19.3 Systems of nominal and structural type says about the classes is:

These type names play a crucial role in the Java subtype relationship. When
a new name is introduced (in a class or interface definition), the programmer
explicitly declares which classes and interfaces the new one extends (or, in
the case of a new class and an existing interface, "implements"). The compiler
check these statements to make sure the facilities provided by the new
class or interface really extend those of each superclass or superinterface—
This verification corresponds to the subtype of registration in a written lambda calculation. the
The subtype relationship is now defined between type names as reflective and transient.
sitive closing of the declared relationship of immediate subtype. If a name does not have
been declared as a subtype of another, so it is not.

Does the previous quotation or other places in Section 19.3 explain the second sentence highlighted in the first appointment in Section 18.6, that is, why

In the main object-oriented languages ​​such as C ++ and Java, classes have more
complex state: they are used as compile time types and as runtime
Data structures

? (I don't see Section 19.3 mentioning that a class is a type of object in the main OO languages, and even explains it).

In Chapter 18 Imperative objects, is an interface a type of object?

In the main OO languages ​​(like Java, C #, I'm not sure if C ++ has an interface),

  • Is an interface a type of object?

    An interface seems like a kind of classes, since many classes can implement the same interface. As a class is a type of object, it is an interface a kind?

  • Is an abstract class essentially the same concept as an interface? (In terms of being a kind of class or something else)

I have a related publication some time ago: Is the implementation relationship between an interface and a class an instantiation or inheritance relationship, or none? It also introduces the "metaclass" concept of Python, and my confusion between interface, class, abstract class and metaclass. Appreciate if you could also take that into account.

Thank you.