UI design – How to make the text of the user interface longer?

I am working on a menu that needs a neat description, but I have noticed that it only shows 4 letters, then it is cut and this does not seem correct.

I click with the right button, I select UI> text and, again, it only shows 4 words, although I can write much more there. Am I doing something wrong here?

I'm not sure how to overcome this and I want to ask if anyone knows how to overcome this. It seems such an odd limit to put on the canvas of the user interface.

Is the Magento2.3 administration panel and the interface slow?

I am using Magento 2.3. But my website takes a long time while loading. I have already done some things that are enable compilation, re-index and clear the cache.

architecture: how to design / design a double navigation bar interface using Native JS

A design pattern that I admired is a double navigation bar on the left side. When you click on a button on the left, it has two functions. The first is that it controls the second section of the navigation bar that, when clicked, alternates the new content that can act as a further navigation to show content. The second function performed by the first navigation bar is that it loads a new complete route that is only loaded in a section as an iframe area.

How could you / the best solution to design this when, when you click on a button in the navigation bar that loads a new route, the second navigation bar remains in what is loaded and does not load to the state of a bar default navigation, which would happen whenever a new route was created? loaded.

Then, if I had to click on an option that changes the 2nd navigation bar and then click on a new route, I would only change to the new route and it would not affect the 2nd navigation bar.

Double navigation bar

Graphical user interface design: the best way to insert a clear button in a data cell

If it is a requirement that the user should be able to delete the data of each cell in a column, then this practice works well. Some suggestions:

  • Is it possible that only the clear button is displayed when the cursor is passed? If this occurs when the row is moved over and the corresponding delete button appears, or if the cell moves over, etc.
  • Can you change the icon? A simple "X" (crossed) button with information on simple explanatory tools will work well: the current icon is a bit misleading, as it seems to be a backspace icon, suggesting that clicking the button will remove the characters individual. However, if your plan is for the button to erase the entire cell, the icon is deceptive and quite annoying.

In general, I do not see any problem with your current ideas, apart from the fact that the icon will be distracted if it is repeated throughout the column, so take a look to show it only when you pass the mouse or similar. Many UI examples only show clear input buttons when scrolling or when the text box is selected (in this case, cell).

I hope I've helped.

16.04 – How to determine which network interface the VPN is connecting to?

I help manage several remote systems that automatically connect to our VPN server when they start using openvpn. In some of the sites, they connect to the network interfaces eth0 and wlan0, but I do not know how to tell which interface is being routed through the tun0 interface. Any advice on how to determine this? I do not want to remotely disable one or the other interface to verify, as I may lose my ability to log in again and re-enable it.

Graphic user interface design: the best way to express relationships in a tree view?

I understand that a tree view is used to express a hierarchy and relationships and to group, but I am struggling with what happens if two things in different groups on the same level have a relationship and how to express it.

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As you can see in the image, there is a tunnel between VPN 1 and VPN 2 and, in the current solution, it creates a new group at the same level and calls it a tunnel. Is this the best way to solve this? It seems that it makes the tree very populated.

I wonder if anyone knows any good solution for this. I am very open to suggestions and the completely different solution is also welcome!

Graphical user interface design: how to determine whether custom or "standard" cursors should be used in a software application?

There are many applications that depend only on the standard cursors (normal cursor to point something, cursor to show that an operation is currently in progress, text cursor, etc.) that are included with the operating system. There are also many applications that have their own custom set of cursors. And last but not least, we have applications that have custom cursors that are confusing (even after decent use) and applications that might have had a better UX if they had custom cursors (imho Blender could have worked with some of them) .

On the one hand, this allows the user to have something familiar in the new environment (software application) as well as using operating system style buttons, scroll bars, ec text fields.

On the other hand, custom cursors (bucket tool, pencil, etc. in all applications similar to Paint are a good example for these types of cursors) can provide essential information specific to the application, whose visualization can be too difficult.

My question is probably too broad, but I would like to know how people usually determine whether or not to use custom cursors. When exactly does the point where a designer says "Ok, we need to enter the custom cursor X because Y."?

Graphical user interface design: no matter how hard you try, I think this quick access bar interface will stink

Here is a prototype with an animation of what is used in a scheduler application.

https://codepen.io/TylerL-uxai/full/QvezdM/

I did some interviews and everyone said that the quick access bar would be "great" or "sounds good". But actually I built the feature and this is it. I think I'll rule it out, since it's too prone to error.

Here are the four options I have to choose for a programming interface …
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There is a visual to make this easier to understand.

First Option: Hotbar (left)
Too prone to error. Unless someone is very interested in mmorpgs, I do not think users appreciate the additional functionality. (See codepen for an animation of the quick access bar)

Second Option: Dropdowns (above)
Click on the drop-down menu to filter groups. Click on the turn to get & # 39; 10 to 2 & # 39; & # 39; 12 to 6 & # 39 ;, etc. Then you can click on several boxes instead of rewriting

Third option: click on the cell in the table
This could be the most intuitive option and less prone to errors (I suppose).

Fourth option: pull-down + click on the cell in the table
Instead of having the drop-down menus where the bread crumbs are, maybe include them in a pop-up menu

The best option based on user research
I noticed that the place where I used to work would have the times of change in the top column instead of the dates. Then, the row below would have a list of names of people instead of names on the left side, they would be in the cell of the table. I think this just shows that a simple Excel interface or a piece of paper could triumph over the elegant website I'm building.

Graphic user interface design: How to use the input fields that obtain a value automatically when completing the form?

Imagine that we have an inventory management system. It contains a form where the user can complete an order placed. The order has some properties such as:

  • Date
  • Provider
  • User who ordered it
  • Total price
  • VAT (taxes) as a percentage
  • Tax to pay in money.

On the right side of the form, there is a section (actually, another form) to add products to the order.
The user completes the properties of the order (see bullets above) and adds products to the order.

The total price of the order must be only the sum of the prices of all products added to this order. Therefore, its value could be updated with the correct total price when the list of added products changes. At the same time, this field must remain editable, since in some circumstances the user must be able to change the total price, whatever the actual total price of the products.
The same applies to the tax percentage and money tax fields They should be filled automatically with the correct value according to the predetermined circumstances so that the user has to write fewer fields and can leave them with their automatically filled-in values.

Of course, it is contradictory: on the one hand, the fields must be filled with a calculated value while the user is busy on the form. On the other hand, the user must be able to simply change the value, without the problem that the user's value is overwritten each time the form recalculates and fills in the automatic fields.

I was thinking about a calculate button or something, but this does not seem very clean. The goal is to make the form as smart as possible and make the user write, think and calculate as little as possible.

human interface directive – How long should a charge turner take to make a rotation?

There are some comments on the question that are quite revealing: some people may feel stressed or anxious when they have difficulty following the movement of an animation or sequence.

Yes, there is research that shows that faster animation is perceived as a faster application, but it is possible to animate it too quickly, especially when the area involved is larger, which completes a greater percentage of the view. This is especially important on smaller screens where animation occupies a relatively larger proportion of the framed view.

The speed of an animation affects whether the viewer can identify a small part of the transition of the image, or if the overall image seems to blink or click, with unidentifiable detail, a blur.

There are accessibility issues around making animations happen too fast, causing dizziness. Sensitivity to movement and other vestibular disorders are often related to designs with parallax displacement or ill-synchronized animations, but when the user is focused on small areas of pulsating animation, that can also be problematic.

For the rotation in which a dizziness or anxiety may occur, the rotation animation must be avoided or counteracted by a reverse direction of balance movement to cancel the directional effects.

Therefore, being "soft" and balanced is important to be able to follow the animation. This does not even require the complete transition, but perhaps the small elements that move within the whole may suggest a decent speed of progress without the image being distracted. I think this is the reason why the most interesting animations & # 39; they are becoming more popular, where the load image is composed of individual animated components that create a balanced and harmonious movement within the context of the charger, rather than the entire magazine being shaken or rotated.

So in my opinion there is not a correct answer, because:

  • I do not think the directional turners are a good answer in the first place.
  • I do not believe that a given rotation speed (or rather the frequency) is suitable for everyone, since different people have different perceptions and disorders.
  • I do not think a transformation of & # 39; complete picture & # 39; be the correct effect.

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