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Unused Unlimited Reseller Hosting For Those Interested

Hello everyone,
I have a UK2.Net Unlimited Hosting Reseller Package ending July 13, 2021. I no longer use them and want to sell it. It was like 35 pounds a month. You can research it from the time machine, archieve.org, etc. But I am willing to accept 20 USD per month.

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Who is interested in knowing what the best bitcoin investor should be?

What characteristics should the ideal bitcoin investor have?

Interested in 1 year of premium subscription

Hi there,

I am interested in purchasing a 1 year premium subscription and was wondering if I could offer an additional discount of the current $ 125 USD for the first year.

Thank you

Anyone interested in green business?

Anyone here interested in green online business? If so, I would like to know where you are from, what your goals are. I really want to see who is available for this type of project.

json rpc: does listsinceblock list all the transactions or only the transactions in which my wallet is interested?

listsinceblock It will only list the txs that interest your wallet, that is, transactions that involve an A address as an entry or exit so that:

  • or A is an address whose private key is known for your wallet and, consequently, you can sign transactions that spend UTXO from A
  • or A is an address that your wallet follows as just a clock, that is, you don't know the private key of A but A was added to the wallet using importaddress

listtransactions It will also only return the transactions that interest your wallet but with different criteria. Returns count most recent txs of interest (according to the above criteria) and you can also define skip the most recent skip txs and also filter by label (or account for previous versions that are not deprecated).

All in all, the following two should return all the txs that interest your wallet:

bitcoin-cli listsinceblock  1 true
bitcoin-cli listtransactions "*"  0 true

There is no direct way through CLI to return all the txs in the afaik blockchain.

Are you interested in creating a Cricket betting application development?

The development of the best application for cricket bets requires a lot of experience and expertise. At INORU, our team of dedicated and experienced professionals provides a complete guide to develop best online cricket betting application, from the beginning of the idea and prototyping to software development, testing and marketing. We also provide 24×7 support to our customers worldwide.

In addition, our online cricket betting software covers major cricket leagues, including the ICC World Cup, the Indian Premier League (IPL), the World T20 and the Big Bash League. This makes our application more pleasant and vogue.

Terminology: how can I explain the focal length to someone who is not interested in photography?

Without entering formulas, I think the easiest way to visually explain what focal length is to use an empty 35mm film slide as a framing guide. (Keep in mind that as time goes by, fewer and fewer people know what a 35mm film slide looks like, so the visual guide is less suitable …)

First, you have to explain that focal length is a property of the lens. Just as a jug of milk can contain 1 or 1/2 gallon or 1 liter, or a given bottle of water can contain 1/2 liter, any particular lens has a particular focal length. (In this analogy, zoom lenses are like collapsible water bottles, which have a certain minimum volume when folded and a maximum volume when they expand). Just as volume is a property of that particular bottle, then the focal length is a property of that particular lens.

(Note: I didn't have to use the bottle volume by analogy I could have used the height of the bottle as easily as the property. It doesn't matter, this is just an analogy)

Extending the analogy further, it doesn't matter if the bottle is full, or half full, or empty: the capacity of the bottle is fixed. The same goes for a lens: it doesn't matter if it's focused too far or near: the focal length of the lens has not changed.

Related: What is the focal length and how does it affect my photos?

Now back to the cameras. Lenses of different focal lengths change the field of view when mounted on a particular camera. On the contrary, when mounting different cameras (with different film or sensor sizes) on a particular lens, the field of view is also affected.

This is where the 35mm slide comes in when people are explained: for a lens with a focal length ƒ (for example, 50mm), if it were mounted on a 35mm film camera (with which most people who used movie cameras are familiar), then you would get the same field of vision since he held a 35 mm film slide at a distance of ƒ (50 mm, or about 2 inches, in this case) in front of his eye.

Another example: early on the night of a full moon night, when the moon is low on the horizon and looks impressive, if you wanted to capture it with all its glory, imagine holding a 35mm empty slide with your arm extended (approximately 3 feet or then, or approximately 900 mm) to frame the moon. When framed with a slide at that distance, the moon will occupy approximately 1/3 of the frame's height. That gives you an idea of ​​what viewing angle a 900mm lens will have on a 35mm film camera (or a 35mm full-frame DSLR).

Related: What focal length lens do I need to photograph the moon?


Now, if you are talking about a camera with a smaller sensor, such as an APS-C 1.5 or 1.6 clipping sensor in modern mid-level and input DSLRs, then a 35mm film slide no longer works. The framing tool should be 1.5 times less. In this case, it would be 24 x 16 mm. Using the smaller "1.5 APS-C sliding support" as a framing guide, you can place it at the focal length of the lens ƒ from your eye to judge the size of the field of view.

Related: Does my camera with a clipping sensor really convert my lenses into a longer focal length?


This is the easiest way I have found to explain and visualize the focal length, without immersing myself in mathematics with the thin lens formula and the projection angle of holes.

usability: make interested parties choose the right solution

I often find myself in a situation where interested parties ask for a specific solution for a new feature that is not the best in terms of usability compared to what I generally suggest. I always have arguments that interested parties may or may not consider valid (you know that everyone is more or less biased when talking about UX).

My current approach is to avoid iterating over your solution and propose my solution as the way forward.
Even so, most of the time I requested your suggested solution and, when it is presented, there is a risk of choosing that solution instead of the most "usable" one that I suggest.

What I am curious about is its approach when it comes to these types of situations. How do you discard the wrong solutions and choose the right one?
I know, there is always the option of doing some A / B tests, but let's be honest, in 99% of cases there is no time or budget for that. I am looking for ways to deal with these types of situations quickly and efficiently.

dnd 5e – How to keep specific players interested in a party of 8 people?

D&D "Traditional" is not designed to support 8 players (or 7, if that includes the DM). You can fit it for a session here or there, but reaching a consensus on how to play will be almost impossible, and even if everyone agrees, it is very likely that someone's expectations are not met.

In my experience: 4-5 players is the optimal point, 3 and 6 are feasible. Outside of that, the game starts to fall apart due to the action economy or the attention economy (there are not enough people to do things or there are not enough things for people to do).

Try a West Marches style game

"The West Marches" is a style in which players handle the story, specifically when choosing plots to pursue. Sometimes the characters come and go, or different DMs handle different frames. Generally speaking, not everyone will make every game and this will make a kind of "natural selection" to group people with similar interests: Bill likes the way Cindy directs his games or whatever.

At the moment I play in a group with, theoretically, 8 players, but none of them is present and the players organize the games and decide the DM based on the subframe; I think we have 3-4 subplots running right now.

Try a different rpg system

Many systems with fewer mechanical parts (ie, Roll for Shoes or Bubble Gumshoe or even anything PbtA) "accommodate" larger groups by making decision times more about deciding what to do and less about reading your sheet (if this is one of their problems), not to mention that they reduced the combat.

Try a different activity

Are you sure D&D is the best option for this particular group? Could you play Werewolf, Cosmic Encounters, 7 Wonders or some other board game? Or some other activity? If the group is more focused on hanging out than in role-playing games, then there are many ways to do it, without making every waiting shift and paying attention to "the rules."

Get a second DM

I put the latter because I don't like it and I've never seen it work outside of a LARP environment, but I'm sure someone has done it successfully (and if they post an answer, I'll link to that). If the space between 8 players and the DM is simply not enough, increasing the number of DM should, in theory, alleviate that problem.