Since most enemies have low-balance skill modifiers, my PC plans to make the ground slip with the Frost burn spell out ice stain. Then, when the enemy takes damage, the enemy must succeed in a Balance or Fall skill test. (My PC will be immune to the effect using the Compendium of Spells spell out show shoes.)
However, I do not want the enemies to have to be successful in balancing skills controls to remain standing only When my PC hits those enemies. No, I want the enemies also to be forced to succeed in the balance skills controls or to fall when those enemies hit my PC.
For example, my PC is in the ice stain effect and an ogre approaches my PC so that the ogre is also in the ice stain Effect, and the ogre knocks me down. My PC is still damaged, but my PC does not fall due to the snow shoes effect, but my PC has this thing that causes the ogre's damage when my PC is hit, so now the ogre must succeed in a balance ability test or else it will fall. The ogre fails and falls, and I laugh at him.
What I need is the thing, be it a spell or a magical item. Both the spells hamatula beards Y investiture of the ortho create an effect that causes damage to an enemy whenever the enemy hits the subject, but those are too high for my PC, and buy retaliatory armor It is too expensive.
Is there a cleric spell of level 0, 1 or 2 that has a duration greater than 1 round per level that causes the subject to deal damage to an enemy when the enemy hits the subject? Alternatively, is there a cheap magic item that does this? Ideally, the damage caused by the effect should be untyped damage or sonic damage.
Note: I know that optimizing to be hit is stupid. I also know that this will not work against flying enemies.