woocommerce – Product variations Edit / Add / Duplicate taking 10 min to process complete request

I am facing issue in saving , duplicating & updating the product that have 2000 variations , round around 10 min to complete the process of saving , duplicating or updating the product information.

Server is in AWS EC2 and RDS.

I will be very thankful if some one help me to fix .

Thanks & Regards
Harshit Varshney

Repeating keyword twice in a URL effects SEO or not? [duplicate]

What will be the correct format for my URL (Here, I am trying to target the keyword ‘abcxyz’):

www.abcxyz.com/abc-xyz.php/……………….

www.abcxyz.com/custom-abc-xyz.php/…………

Please suggest if any one is correct or not for my website?

Concentration and Shapechange 5e [duplicate]

I’ve been trying to make use of the Shapechange spell as a 9th level spell with a Druid class, but concentration seems to be a major issue. Say I transform into a Phoenix, can I use the 3 Legendary Resistance to automatically succeed in a damaging saving throw three times to prolong the form? This would make Shapechange viable for melee characters for atleast a slightly longer period than a single turn.

SQL – Transpose Duplicate Value Column To Rows

enter image description here

I am going to transpose following table
May I know the efficient way to complete it?
I want to transpose the duplicate Date Column As Row Header with the Company as value in each row.

llvm ir – Why does Clang generate duplicate bitcode for the constructor of a virtual inheritance class?

When working with virtual inheritance in C++, I notice that Clang seems to generate duplicate LLVM IR for a virtual inheritance class.

Here is my test code:

// test.c
#include <stdio.h>

class A {
  public:
    virtual int f() { return 1; }
};

class B: public A {
};

class C: virtual public A {
};

int main(int argc, char **argv)
{
  B *pb = new B;
  C *pc = new C;                 // Clang generates duplicate IR for the constructor of C
  return 0;
}

Here is my compilation command:

clang virtual-inheritance-1-test.cpp -O0 -c -emit-llvm -fno-rtti

And here is part of the generated bitcode:

%class.B = type { %class.A }
%class.A = type { i32 (...)** }
%class.C = type { %class.A }

@_ZTV1B = linkonce_odr dso_local unnamed_addr constant { (3 x i8*) } { (3 x i8*) (i8* null, i8* null, i8* bitcast (i32 (%class.A*)* @_ZN1A1fEv to i8*)) }, comdat, align 8
@_ZTV1A = linkonce_odr dso_local unnamed_addr constant { (3 x i8*) } { (3 x i8*) (i8* null, i8* null, i8* bitcast (i32 (%class.A*)* @_ZN1A1fEv to i8*)) }, comdat, align 8
@_ZTV1C = linkonce_odr dso_local unnamed_addr constant { (5 x i8*) } { (5 x i8*) (i8* null, i8* null, i8* null, i8* null, i8* bitcast (i32 (%class.A*)* @_ZN1A1fEv to i8*)) }, comdat, align 8
@_ZTT1C = linkonce_odr dso_local unnamed_addr constant (2 x i8*) (i8* bitcast (i8** getelementptr inbounds ({ (5 x i8*) }, { (5 x i8*) }* @_ZTV1C, i32 0, inrange i32 0, i32 4) to i8*), i8* bitcast (i8** getelementptr inbounds ({ (5 x i8*) }, { (5 x i8*) }* @_ZTV1C, i32 0, inrange i32 0, i32 4) to i8*)), comdat, align 8

; Function Attrs: noinline norecurse optnone uwtable
define dso_local i32 @main(i32 %0, i8** %1) #0 {
  %3 = alloca i32, align 4
  %4 = alloca i32, align 4
  %5 = alloca i8**, align 8
  %6 = alloca %class.B*, align 8
  %7 = alloca %class.C*, align 8
  store i32 0, i32* %3, align 4
  store i32 %0, i32* %4, align 4
  store i8** %1, i8*** %5, align 8
  %8 = call i8* @_Znwm(i64 8) #3
  %9 = bitcast i8* %8 to %class.B*
  call void @_ZN1BC2Ev(%class.B* %9) #4
  store %class.B* %9, %class.B** %6, align 8
  %10 = call i8* @_Znwm(i64 8) #3
  %11 = bitcast i8* %10 to %class.C*
  call void @_ZN1CC1Ev(%class.C* %11) #4
  store %class.C* %11, %class.C** %7, align 8
  ret i32 0
}

; Function Attrs: nobuiltin
declare dso_local noalias i8* @_Znwm(i64) #1

; Function Attrs: noinline nounwind optnone uwtable
define linkonce_odr dso_local void @_ZN1BC2Ev(%class.B* %0) unnamed_addr #2 comdat align 2 {
  %2 = alloca %class.B*, align 8
  store %class.B* %0, %class.B** %2, align 8
  %3 = load %class.B*, %class.B** %2, align 8
  %4 = bitcast %class.B* %3 to %class.A*
  call void @_ZN1AC2Ev(%class.A* %4) #4
  %5 = bitcast %class.B* %3 to i32 (...)***
  store i32 (...)** bitcast (i8** getelementptr inbounds ({ (3 x i8*) }, { (3 x i8*) }* @_ZTV1B, i32 0, inrange i32 0, i32 2) to i32 (...)**), i32 (...)*** %5, align 8
  ret void
}

; Function Attrs: noinline nounwind optnone uwtable
define linkonce_odr dso_local void @_ZN1CC1Ev(%class.C* %0) unnamed_addr #2 comdat align 2 {
  %2 = alloca %class.C*, align 8
  store %class.C* %0, %class.C** %2, align 8
  %3 = load %class.C*, %class.C** %2, align 8
  %4 = bitcast %class.C* %3 to %class.A*
  call void @_ZN1AC2Ev(%class.A* %4) #4
  %5 = bitcast %class.C* %3 to i32 (...)***
  store i32 (...)** bitcast (i8** getelementptr inbounds ({ (5 x i8*) }, { (5 x i8*) }* @_ZTV1C, i32 0, inrange i32 0, i32 4) to i32 (...)**), i32 (...)*** %5, align 8
  %6 = bitcast %class.C* %3 to i32 (...)***
  store i32 (...)** bitcast (i8** getelementptr inbounds ({ (5 x i8*) }, { (5 x i8*) }* @_ZTV1C, i32 0, inrange i32 0, i32 4) to i32 (...)**), i32 (...)*** %6, align 8
  ret void
}

; Function Attrs: noinline nounwind optnone uwtable
define linkonce_odr dso_local void @_ZN1AC2Ev(%class.A* %0) unnamed_addr #2 comdat align 2 {
  %2 = alloca %class.A*, align 8
  store %class.A* %0, %class.A** %2, align 8
  %3 = load %class.A*, %class.A** %2, align 8
  %4 = bitcast %class.A* %3 to i32 (...)***
  store i32 (...)** bitcast (i8** getelementptr inbounds ({ (3 x i8*) }, { (3 x i8*) }* @_ZTV1A, i32 0, inrange i32 0, i32 2) to i32 (...)**), i32 (...)*** %4, align 8
  ret void
}

; Function Attrs: noinline nounwind optnone uwtable
define linkonce_odr dso_local i32 @_ZN1A1fEv(%class.A* %0) unnamed_addr #2 comdat align 2 {
  %2 = alloca %class.A*, align 8
  store %class.A* %0, %class.A** %2, align 8
  %3 = load %class.A*, %class.A** %2, align 8
  ret i32 1
}

I notice in the constructor of the class C, there is a duplication of IR generated for %5 and %6.

; Function Attrs: noinline nounwind optnone uwtable
define linkonce_odr dso_local void @_ZN1CC1Ev(%class.C* %0) unnamed_addr #2 comdat align 2 {
  %2 = alloca %class.C*, align 8
  store %class.C* %0, %class.C** %2, align 8
  %3 = load %class.C*, %class.C** %2, align 8
  %4 = bitcast %class.C* %3 to %class.A*
  call void @_ZN1AC2Ev(%class.A* %4) #4
  %5 = bitcast %class.C* %3 to i32 (...)***
  store i32 (...)** bitcast (i8** getelementptr inbounds ({ (5 x i8*) }, { (5 x i8*) }* @_ZTV1C, i32 0, inrange i32 0, i32 4) to i32 (...)**), i32 (...)*** %5, align 8
  %6 = bitcast %class.C* %3 to i32 (...)***
  store i32 (...)** bitcast (i8** getelementptr inbounds ({ (5 x i8*) }, { (5 x i8*) }* @_ZTV1C, i32 0, inrange i32 0, i32 4) to i32 (...)**), i32 (...)*** %6, align 8
  ret void
}

In particular, the two pairs of following instructions of _ZN1CC1Ev seem to perform exactly the same action.

  %5 = bitcast %class.C* %3 to i32 (...)***
  store i32 (...)** bitcast (i8** getelementptr inbounds ({ (5 x i8*) }, { (5 x i8*) }* @_ZTV1C, i32 0, inrange i32 0, i32 4) to i32 (...)**), i32 (...)*** %5, align 8

and

  %6 = bitcast %class.C* %3 to i32 (...)***
  store i32 (...)** bitcast (i8** getelementptr inbounds ({ (5 x i8*) }, { (5 x i8*) }* @_ZTV1C, i32 0, inrange i32 0, i32 4) to i32 (...)**), i32 (...)*** %6, align 8

Does anybody know why such duplicated code are generated?

Thank you for spending your time on my question!

design – CSS: Duplicate Styles or Keep the Same

I have following CSS below for Top and Lower button row boxes. Sometimes, I duplicate CSS , because style and design may change in future. And Two row orientations may differ.

Generally, should I a] create duplicate css styles, so future developers can customize, or b] is it best practice to tightly couple into one, until UX may change design later?

.top-button-row {
    display:flex;
    justify-content: space-between;
    align-items: center;
}

.lower-button-row {
    display:flex;
    justify-content: space-between;
    align-items: center;
}

enter image description here

How to explain income from an unregistered business when applying for UK Visitor visa? [duplicate]

I’m a student, my parents and other relatives send me money, but I also have an online clothing store I started this year. Because it’s online and upcoming I haven’t registered it.

Should I explain this in my cover letter, incase they notice a deposit that is not in my parents name?

differential equations – `NDSolve & WhenEvent` return interpolation function with duplicate points ! How to avoid?

In a simple example I switch the ode depending on two events.

V = NDSolveValue({  v'(t) == (1 - flag(t)) 3.29 - flag(t) 10.8,v(0) == 10, flag(0) == 0
, WhenEvent(v(t) ==    25, flag(t) -> 1)
, WhenEvent(v(t) ==  0 , "StopIntegration")
} , v, {t, 0, 10 }, DiscreteVariables -> flag(t) )    ;

NDSolve seems to work quite good

Plot(V(t), {t, 0, V("Domain")((1, 2))}, GridLines -> {None, {10, 25}},PlotRange -> {0,30})

enter image description here

and returns the plotted Hermite-interpolation.

Looking inside V(t) I get the interpolationdata

tv = Transpose({V("Coordinates")((1)), V("ValuesOnGrid")})

To my surprise there is a duplicate point

Cases(tv, {___, x_, x_, ___} :> x, All)
(*{{4.55927, 25.}}*)

which comes from the first event detection. That means NDSolve returns an interpolation object, working quite well, with duplicate interpolation points???

My questions:

  • V("InterpolationMethod")(*Hemite*) but Interpolation(tv, Method ->"Hermite") fails. What kind of interpolation is used by NDSolve ?

  • How could I avoid duplicate points using ‘NDSolve& WhenEvent`?

Thanks!

count duplicate entries sharepoint – SharePoint Stack Exchange

I need a little help please.
I’m using SharePoint 2013, with no SharePoint designer (disabled by the administrator).
I have a list, in which a have duplicated entries in a column named Title. I need to count those duplicates so I can apply a filter and view just those who have 3 or more occurrences. is it possible?

What happens if user generated content is duplicate?

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