character creation – Is there a feature in Mutants & Masterminds 3e that is mechanically similar to Evasion in D&D 5e?

In Mutants and Masterminds, much like in many versions of D&D, Area of Attack abilities allow you a dodge check to take half effect. That’s all fine and dandy, but I’m trying to create a character who can see the tiniest movement in his opponents and moves in advance to make certain he’s not where the attack is going to be when it goes off, which results in a very high dodge / parry and a very low toughness.

This works fine for single target attacks, but for AoE attacks, even when he makes his save, he’s still looking at an injury, which doesn’t really work for the idea of fighting-by-avoidance.

I’m trying to make a power that works similar to evasion in 5e, which reads:

When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.

I don’t care about the half damage when you fail part, if he gets hit, he gets hit hard, but I want to figure out a way to avoid taking half effect if I succeed the dodge.

It seems, however, that Mutants and Masterminds doesn’t really have this option. I’ve looked at immunity (which lacks an AoE immunity), and doing something like a Leaping Reaction on Dodge to physically move out of the way, but I might be over-complicating things.

character creation – Making an D&D 5e Evasion-esque power

In Mutants and Masterminds, much like in many versions of D&D, Area of Attack abilities allow you a dodge check to take half effect. That’s all fine and dandy, but I’m trying to create a character who can see the tiniest movement in his opponents and moves in advance to make certain he’s not where the attack is going to be when it goes off, which results in a very high dodge / parry and a very low toughness.

This works fine for single target attacks, but for AoE attacks, even when he makes his save, he’s still looking at an injury, which doesn’t really work for the idea of fighting-by-avoidance.

I’m trying to make a power that works similar to evasion in 5e, which reads:

When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.

I don’t care about the half damage when you fail part, if he gets hit, he gets hit hard, but I want to figure out a way to avoid taking half effect if I succeed the dodge.

It seems, however, that MnM doesn’t really have this option. I’ve looked at immunity (which lacks an AoE immunity), and doing something like a Leaping Reaction on Dodge to physically move out of the way, but I might be over-complicating things.

character creation – Can you end up with fewer than 3 talents at License Level 1?

According to page 18 of the Lancer Core Book First Edition PDF, under “LL0” (emphasis mine):

LL0 characters start with the following:

  • A background, which provides bonuses on skill checks (p. 20).
  • Four +2 pilot triggers (p. 25).
  • One +2 mech skill or two +1 mech skills.
  • Three rank 1 talents (p. 90).
  • A license for all General Massive Systems (GMS) gear and weapons,
    and one mech FRAME – the GMS-SP1 Everest (p. 118).

However, you can also reallocate these talents upon leveling up, as described later on the same page under the “Reallocating Points” header (emphasis mine):

Every time your pilot’s LL increases, you also have the option to
choose one:

  • Reallocate all points from one of your talents to any other talent.
  • Reallocate all points from one of your licenses to any other license.
  • Replace one core bonus with another core bonus for which your pilot
    qualifies.

If reallocating points from one license to another means your pilot no
longer qualifies for a core bonus, you must replace that core bonus
with one you now qualify for.

You also gain only 1 rank to an existing or new talent when leveling up. Per the “Leveling Up” header between those 2 sections (emphasis mine):

When characters complete a mission, whether they succeeded or failed,
their LL increases by one and they add:

  • +2 to an existing trigger or a new trigger at +2.
  • +1 to a mech skill.
  • +1 talent rank to choose a new talent or improve an existing one.
  • +1 license rank to spend on mech talents and licenses.

Let’s say my License Level 0 (LL0) character, Taro Oda, starts with 1 rank in each of the Crack Shot, Infiltrator, and Leader talents. He finishes a mission and levels up to LL1, and chooses to improve the Crack Shot talent to rank 2. However, he can also reallocate “all” 1 point from the Leader talent, for instance, removing his only rank in that talent and increasing the Crack Shot talent to rank 3. However, this would leave him with only 2 talents: Crack Shot (3 ranks), and Infiltrator (1 rank).

Obviously, there can be costs to hyper-specialization (you might be better at certain things and worse at others), but I’m primarily just wondering whether I’m missing anything.

Can you end up with fewer than 3 talents at LL1? Am I correctly interpreting the rules, or am I missing anything in the rules that prevents this from happening?

2013 – How to Get the Total File size from all document libraries in a site collection based document creation date

For an approximate total content size for a Site Collection using PowerShell:

Get-SPSite http://yourServer/sites/yourSite | select StorageUsed

The same from REST API:

http://yourServer/sites/yourSite/_api/site/usage

Count and size for a single library (excluding versions):

Get-SPSite http://yourServer/sites/yourSite | 
  select -ExpandProperty lists | 
  where Title -eq "Documents" | 
  select -ExpandProperty Items | 
  select -ExpandProperty File | 
  measure -Property Length -Sum

Count and size of files for an entire Site Collection (excluding versions, list content, and “other”):

Get-SPSite http://yourServer/sites/yourSite | 
  Get-SPWeb -Limit all | 
  select -ExpandProperty lists | 
  select -ExpandProperty Items | 
  select -ExpandProperty File | 
  measure -Property Length -Sum

How to set a randomised creation date on multiple images on a specific year with Exiftool?

I have multiple images that have been scanned from 6×4 prints, not knowing when the photo has been taken, most of the photos have not been taken on a particular event, but knows the year taken.

A one command to randomise the creation date on multiple JPG images on a specific year.

virtualization – Azure Windows Virtual Desktop – Why Tenant Creation

We are planning on configuring Windows Virtual Desktop within our existing Azure Infrastructure as we want to test an application in that environment and roll out to staff if the performance is satisfactory.

On reading the documentation and watching the videos, one of the stages involves creating a Windows Virtual Desktop tenant. Can we just use our existing Azure tenant or is this a separate thing?

I apologize for this really noob question, but I am being asked. I’m sure there is something online explaining this, but I am unable to find it so please point me to the documentation if so.

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SharePoint Webhook Creation for Document Library on SubSite

My scenario is to do action(own logic) on event of document library item (item added), which is on a SharePoint Subsite. I have few questions.

Is it possible to subscribe Document Library ?

Is it possible to subscribe Document Library in SubSite ?

Using following article I have created API to handle notification.

https://docs.microsoft.com/en-us/sharepoint/dev/apis/webhooks/get-started-webhooks

However when I try to subscribe using postman (Document Library in SubSite), I am getting “Access denied. You do not have permission to perform this action or access this resource.”

If I try to subscribe (Document Library in Root site), I am getting “Failed to validate the notification URL….{API URL}”

Could someone help what am I missing ?

applescript – Add exif creation time with correct timezone (TZD) to filename

Hi i have a problem renaming a lot of photo and images files. I use a shellscript in automator to rename them by EXIF date and time. But the time is given by UTC and im living in europe with +0100 in vinter and +0200 in the summer.

Example: a picture from 2020-06-30 taken at 22:22:30
is named “2020-06-30 20/22/30 IMG_0001.jpg
instead of. “2020-06-30 22/22/30 IMG_0001.jpg

im using the script:

#/bin/zsh
for f in "$@"
do
    filedate=$(mdls $f | grep kMDItemContentCreationDate -m 1 | awk '{print $3, $4}');
    filename=$f:t
    filepath=$f:h
    mv $filepath/{"$filename","$filedate $filename"}
done

Can i somehow just add +0200 or +0100 to the “filedate…$4” and how?(and then manually order when the number of houser in the name is over 24) or is there a smarter way to ad time zone designator(TZD) to the script? I have not used script before so im completely new to all this. Hopw someone can help me.