drush: I can't clone a project

I have a multi-site location. Locally Drush works perfectly fine. But when I try to clone this project on a different machine, I get this error in Acquia Dev Desktop:

development desk

I also tried executing a Drush command via SSH and got this error:


Are there any settings I'm missing?

Is there another way to update my DB with configuration files?

Thanks in advance

Windows 10 – How to clone the entire internal hard drive to another internal hard drive?

I have Windows 10 operating system. I am replacing my existing internal hard drive which is 500GB to 1TB.

I want to make Apple – Apple clone. Indicating: SO, Software installed on the disk and its registry of keys, Files and folders (AS IS) to the new hard disk.

How to clone the entire internal hard drive to another internal hard drive?

Once this is done, I need to verify the copy before replacing the hard drive.

yosemite: starting a Mac clone from a partition on an external usb 3 drive

I cannot start a MacBook clone from a partition on an external drive. Although I can select the clone as a startup disk in System Preferences and in recovery mode (cmd + R), restarting the MacBook only boosts the internal drive. What gives? Can't I boot from a partition of an external drive? Do I have to dedicate a complete external drive to the boot clone?

I am in the process of finally upgrading the operating system of my MacBook Pro from mid-2012 from Yosemite to Catalina, and I need to make a backup of the boot clone of my Yosemite machine.

I followed this process:

  1. repaired + verified the MacBook HD with first aid on the disk utility and ran an Apple hardware test. All good.

  2. In recovery mode, I used Disk Utility to create a clone in a partition (OS-Extended (registered)) on a 5TB Seagate Backup + external drive with a GUID partition map scheme. The rest of the Seagate unit is used for document backups. It is self-powered and connects via USB 3. The size of the MacBook is less than 500 GB. The partition size is 550 GB.

Thanks for any help!

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dnd 5e – How do Magic Jar and Clone interact?

If I own a body through Magic jugand I throw Clone in myself in the new body, in which body would the clone grow?

Would it grow in the body of the creature that I currently possess, at the time of launching the clone, or would it grow in a copy of my original body?

If I return to my original body (after Magic jug ends), then, at some point, dies after the clone has matured, will I be able to enter the cloned body of a different creature (which I possessed at the time of launch), even if it does not match the original body?

For reference:

Clone: This spell grows as an inert duplicate of a living, medium-sized creature, as protection against death. This clone forms inside a sealed vessel and grows to full size and maturity after 120 days; You can also choose to make the clone a younger version of the same creature. It remains inert and endures indefinitely, as long as your glass remains intact.
At any time after the clone matures, if the original creature dies, its soul is transferred to the clone, provided the soul is free and willing to return. The clone is physically identical to the original and has the same personality, memories and abilities, but none of the original equipment. The physical remains of the original creature, if they still exist, become inert and cannot be returned to life, since the soul of the creature is elsewhere.

dnd 5e: what are the size restrictions of a clone (of a spell)?

Pushing this so deeply in ad absurdum Y slippery slope territory as possible:

The smallest possible limit should be for the basic RAW Clone the spell must be: any creature with less & # 39; flesh & # 39; that a cubic inch, that is, the amount required for the base component to cast the spell. This requirement could be vetoed by any creature capable of casting this without the use of material components, such as the 5e D&D variant of the CR24 + spell dragon. Such molds without components could duplicate a bacterial cell or possibly a virus … if they were considered a way of life.

The largest possible size could include ANY living creature, according to the RAW / spell description. Therefore, the planet & # 39; Garden of Eve with teeth and claws & # 39; To the Na & # 39; vi, Pandora seems alive (and even sensitive). Of course, it can be difficult to find a large enough glass vessel, but once again, wheels that do not require components can even make this casting quite easily. Those who use the Wish spell can create duplicate living planets as a moving action, once a day, without threat of exhaustion or other reprimand.

& # 39; Look mom, a new planet has just entered orbit! & # 39; This would also be ideal if one had something like a living plane of existence or even living magical objects. If a magical object is made of a fairy, demon, celestial or elementary, are they alive? How are you Clone Rebuild this magical object as a & # 39; body & # 39 ;? This would be material for other questions and Battery exchanges.

As for wisdom, this would explain why the Abyss is notoriously infinite: someone discovered how to replicate live airplanes for their farm. It may be that the Abyss is a cloned wasteland created by an ancient boring dragon, which throws it as many times as it has done in charisma modifying points.

dnd 5e: Can a ghost (undead creature) take over a clone body (resulting component of the spell)?

As for knowing, ghosts (and demons) have ingenious powers of ownership and possession, and this is often an ingenious game mechanic. In fiction-fantasy, they take care of the most ridiculous things, from cars to people or even entire houses. Out and about wherever they want it's fun

This tradition continues in 5e. The ghost still has this mechanic, at least in humanoids (not to mention if dragons, giants or other sentient beings I have ghosts, but I digress). The demons also mention this in their description (monster manual) and can take care of the objects, although the real mechanics of how a DM should execute this, or how and / or who they can take over, is not mechanically developed (by Please correct me if I am wrong about this, such rules or resolutions WILL FULLY ROCATE).

This brings us to the question (above): when the cloning spell is cast / matures / 120 days, they become perfect (although without scars and possibly much younger) humanoid-version of the cubic inch of meat humanoid objective component. Groovy! When this original owner of that cubic inch-inch person & # 39; DIES & # 39; (zero hp? Choose to leave? Didn't he become undead?), His soul (and / or spirit?) leaves his body and simply leaves (astral? like a ghost? ethereal? teleports? factor deformation ten? speed force?) to its BodyPrime / Clone Location. He wakes up (full hit points? All spells? Remember his death? PTSD?) And he's ready to conquer the world. Easy!

Assuming this 120-day Clone body + is Ready and ready for actionWhy can't a passing ghost (or demon really) simply, you know, take control for a moment? Or why not forever? Why leave if / when knocked out (& # 39; zero hit points & # 39;), since there is & # 39; imprint & # 39; of the original essence of soul-spirit-soul-bit-bit? Why can't a wizard (or bard or Nagpa or a powerful dragon launcher … or whatever) just get into a full business pumping Brad Pitt's bodies when he was so sexy … or any actress called & # 39; Jennifer & # 39; That's why it matters … or practically anyone from whom you can get a meat cube by adding Gentle Repose style magic?


But wait a moment! How much of this is actually RAW? Fortunately we have the Good Lads (and Ladies) of StackExchange to tell me what is what. Here good people tell me that I have had too many magic mushrooms.

Soon How do ghosts (and / or any alien spirit like a demon) interact with a clone body of more than 120 days? Can you take it temporarily? To what extent could / would this work as a home body for that creature?

Honestly, this would be fun. One can imagine a full version of Altered Carbon D&D … but we must respect the RAW 5e. What is that exactly?

Also: I understand that this question is misspelled (& # 39; entertaining but not concise & # 39;). I will gladly modify this to meet the stoic restrictions (dour? Terse?) Required by the StackExchange Mod-Editorial community! =)

graphics – Clone region for SetWindowRgn

The documentation for SetWindowRgn state:

After a successful call to SetWindowRgn, the system owns the region
specified by the hRgn region identifier. The system does not make a copy
region of
. Therefore you I should not do any other function
calls with this region handle
. In particular, don't erase this
region handle
. The system deletes the region identifier when not
it is already needed

So, my region is complex, composed of many polygons and round boxes with several CombineRgn calls. I don't want to combine them again just for the reason that the system owns the region exclusively. I intend to call FrameRgn in WM_PAINT then.

Is there a possibility to clone the complex region just for use in SetWindowRgn call?

Problem with the pinmescript clone pinterest


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Algorithms: How to clone an object graph and keep the object relationships intact?

In my main ASP.net application with the Angular 2+ client, I work with a complicated object chart. In the object chart I have some objects with references to each other. I have a simplification included as an illustration below, where MainObject represents the graph:

public class MainObject
    public int Id { get; set; }   
    public ObjectProperty MyProperty { get; set; }
    public List GreenObjects { get; set; }
    public List YellowObjects { get; set; }

public class GreenObject
    public int Id { get; set; }
    public Guid Guid { get; set; }
    public GreenObjectProperties MyProperty { get; set; }
    public Guid? YellowObjectRef { get; set; }
public class YellowObject
    public int Id { get; set; }
    public Guid Guid { get; set; }
    public YellowProperties MyProperty { get; set; }
    public Guid? GreenObjectRef { get; set; }

Now I have the requirement to create clones of MainObject, so that any relationship between the objects in the object chart is maintained, but also so that it can persist. This means that I need a new UUID / GUID for the clone (to be able to persist in my database) and continue to respect the relationship with the cloned objects and, therefore, the newly created UUID / GUID.

I am already using Automapper in my ASP.net application, so I was considering using this library to create the clone. But I am willing to consider other libraries, or even to clone on the client side.

Question: Is there a common pattern or library to easily clone the object chart, creating new UUID / GUID while keeping references to newly created objects / GUIDs?

In simplification, you could easily iterate over the list of GreenObject issue a new GUID and then find the YellowObject where GreenObjectRef is equal to the original GUID and replace it with the new GUID (and vice versa for the list of YellowObject) However, my actual implementation is very complicated, and writing a cloning method so personalized that it is specific to the relationship would also be problematic to maintain.