dnd 5e – Would a flying character fall prone after running if he had lost a leg?

Out of context, the sentence has a clear interpretation. You fall prone after using the Dash action. Done.

In context, the sentence about falling prone follows from the title and the previous sentence about moving walking, and should not be applied to movement that does not use feet.

Because I would change it to "Losing a wing or wing tip" if the damage comes from ahead or above you.

chronicles of darkness 2e – The condition of & # 39; Obsession & # 39; Does it mean that the character loses his ability from 9 from other sources when he does not pursue his obsession?

The condition & # 39; Obsession & # 39; on page 290 of my book it says the following.

Something is in your character's mind, and she can't shake it. Yes
she is fulfilling that obsession, exploring that emotion, or otherwise
chasing the object of the obsession, enjoy the quality of 9 again
Rolls When not, you lose the quality of 9 again.

Resolution: fulfill the obsession, therapy.

Does the wording of & # 39; lose the quality of 9 again & # 39; Does it mean that other sources of 9 again, such as the two-point bonus of Professional Training merit, are no longer applicable until the condition is eliminated?

character creation – How to make my bard not too nasty

I am a bit new to table RPG and I am playing with the idea of ​​making a bard that would like to be some kind of hero and just become a bard in order to create his own stories about himself and become famous that way. I would like you to think of your art as some kind of tool and nothing else.

My problem is that I have no idea how not to make this character absolutely unpleasant and horrible to play for the rest of the party.
Does anyone have an idea why it would not be too unpleasant or should I rethink it completely?

Thanks for your help !!!

system agnostic: persuade players to be less attached to a character concept prior to session 0

I am currently running a campaign that is coming to an end. This is fine and as planned. However, I would like to start another campaign later. I mentioned this to (some of) the players, who seemed happy (ish) to change when the conclusion was reached, including that I was considering a vaguely gothic horror theme. I also specifically said that there would be a session 0 to discuss things like the stage and the appropriate characters.

After hearing this, I discovered that a couple of players began to create characters of different levels of adequacy. I have tried to subtly suggest that they may require a review, but at least one player already seems connected.

My question then is:
In session 0, how can I persuade players to be more willing to abandon the concepts of characters (potentially inappropriate for the campaign), especially those to whom they already seem a bit attached?

Ideally without offending. If it were better for me to change my plans, I could accept that in response.

python: extract the speech of a single character

I want to analyze the language of the individual characters in a play. For example, I have the text of Macbeth and I want to extract every part of the text said by Macbeth. It's possible? How can I do it?
PS: consider that the speech of the characters is usually entered by the full name of the characters in capital letters as in the following example:

MACBETH Hi!

LADY MACBETH How are you?

Thank you!

dnd 5e: Can a character with good / neutral alignment tune in to a sensitive magic object with evil alignment?

There are no rules on who can be specifically tuned to sensitive magic objects, so normal rules apply. If the element does not say that only a specific alignment can / cannot be tuned to it, then any alignment can be tuned to it.

An example of this (as noted in the Medix2 response) is the Moonblade, which says:

(Requires tuning of an elf or half elf of good neutral alignment)

Hazirawn has nothing to suggest some kind of alignment limitation, so any alignment can tune into it.

When the user conflicts with the article, the article can make demands

Now, as to what happens when a user with a conflicting alignment is tuned to him, the rules for sensitive magic objects go into some details:

A sensitive element has a will of its own, shaped by its personality and alignment. If its bearer acts in the opposite way to the alignment or purpose of the element, a conflict may arise. When such a conflict occurs, the object performs a charisma check challenged by the bearer charisma check. If the article wins the contest, it makes one or more of the following demands (the list is omitted)

Therefore, although it is not explicitly limited to alignment-based conflicts, it seems very likely that a user who builds a weapon that opposes its alignment would conflict with the special purpose of that weapon (if it has one) at some point and the rules describe how to treat it (up to and including the element that takes control of the user).

The Hoard of the Dragon Queen does not take into account any particular objective or behavior of Hazirawn, but a DM can (and probably would) do some things to make it interesting.

dnd 5e: Can a character with a good / neutral alignment tune in to a sensitive object with an evil alignment?

There are no rules on who can be specifically tuned to sensitive magic objects, so normal rules apply. If the element does not say that only a specific alignment can / cannot be tuned to it, then any alignment can be tuned to it.

An example of this (as noted in the Medix2 response) is the Moonblade, which says:

(Requires tuning of an elf or half elf of good neutral alignment)

Hazirawn has nothing to suggest some kind of alignment limitation, so any alignment can tune into it.

When the user conflicts with the article, the article can make demands

Now, as to what happens when a user with a conflicting alignment is tuned to him, the rules for sensitive magic objects go into some details:

A sensitive element has a will of its own, shaped by its personality and alignment. If its bearer acts in the opposite way to the alignment or purpose of the element, a conflict may arise. When such a conflict occurs, the object performs a charisma check challenged by the bearer charisma check. If the article wins the contest, it makes one or more of the following demands (the list is omitted)

Therefore, although it is not explicitly limited to alignment-based conflicts, it seems very likely that a user who builds a weapon that opposes its alignment would conflict with the special purpose of that weapon (if it has one) at some point and the rules describe how to treat it (up to and including the element that takes control of the user).

The Hoard of the Dragon Queen does not take into account any particular objective or behavior of Hazirawn, but a DM can (and probably would) do some things to make it interesting.

unit: detect ascending and descending slopes to switch between character animation

Because the system you are using is at least partially successful, I would suggest that there are two options here:

The intermittent problem is due to the capsule collider in the Player Controller and (I suppose) choosing the first collision hit in the list. You can try to grab all successes in a matrix and scroll through them to find the one with the lowest or highest Y value, then use this with your existing normal check. The nature of the collider's shape can throw several hits, and its order is not always guaranteed.

The second option, and the one I used when I wanted to alter the speed of the walk depending on the slope, is to shoot a beam from a fixed point in front of the character, and use the difference in height between the player's Y and the beam. press Y to determine the slope. This is more accurate since it is sampling a single point.

character creation – How do you make a bicycle in mutants and masterminds?

I hope you have to ask someone a question about M&M 3e last time, but here it is. I have been experimenting with a character that has an explosion affliction that has the peculiarity of activating itself, centered on itself, every time it is conscious inside a motorized vehicle. So, thinking that this would be a guy who would be in a predetermined Hero campaign, I want to give him a camping trailer (so he can ask someone to tow his things / house wherever he wants, instead of going through the trouble of walking hundreds of miles at a time on multiple trips to relocate) and a bicycle (so you are still limited in how far you can move in one day, but you can still keep a job). The Trailer is something that would fit perfectly like a Headquarters, but I can't seem to tip a bicycle like a vehicle. The closest example I have seen is a motorcycle, but it has an included engine, in addition to lacking some key features of a bicycle (most importantly, the portability of a pedal bike compared to a motor bike). In addition, the different options that you can give a vehicle seem to be very limited depending on what is presented in the rule book and do not include options for non-motorized vehicles.

Having said that, Am I being stupid, or is owning a bicycle a power?

Conditional merging of character lines in Notepad ++

I have a question in notepad ++ like this;

  1. The plane will not land on time.
    If the weather is not clear due to rain and storm. Are you ok to re
    turn the flight? (the question is divided into 2 or 3 lines)
    A yes
    b no
    do. yes but refund money
    re. we will risk and land

I want the previous question to be asked in a single line. All questions will begin with the answer option "a". As there are more than 100 questions, CTRL + J would be very difficult to apply in each question.

I need your suggestion please.