I am trying to make a rag character controlled by an animator also be affected by physical collisions. Similar to this game: Crazy Shopping.
The problem is that the animator controller overrides every change that occurs in the Fixed Update or in the internal physics update (even when the animator update mode is set to Physics Animate).
I think this can be achieved by changing the order of execution of the animator so that it can happen before the physical update. In this way, physics can affect the animated object. There are solutions such as using a second object that contains the rag doll and in LateUpdate you can set the positions and rotations of the animated object that works well, but not what is in my head.
ActiveRagdoll from MetalCore999 is also a really cool job that I would love to learn how it works behind.
How I can get this? I don't even know if my solution would work correctly?
Do you have any suggestions or a different way of thinking? I would really appreciate a road map on this.
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The main problem with using PayPal for Bitcoin transactions, which are its anti-Bitcoin policies, is not very relevant with person-to-person transactions. The other problem, chargebacks, means that you must make transactions with someone of good standing.
Do not worry if you end up paying a small percentage in fees, they should only represent a small part of your mining profitability.
Alternatively, instead of using mtgox, you could try selling bitcoin in cryptoxchange, which is supposed to have more friendly deposit / withdrawal options for international clients.
A client has a WordPress blog. Last week, it seemed normal. Now, all of a sudden, the entire title of the publication and the color of the content source changed to white. I am not sure why. However, I still use the same theme.
This makes reading them very difficult. How to reverse the change?
I have a free software library made public through GitHub. It is not a large library, it does not have a community around it or anything like that, but it receives a few dozen unique clones per week.
Now, I am considering a design change in this library. It is not simply internal, it is a significant change in the API. It's "my" library, so I could go ahead and do it, but I want to get user opinions about this change.
Obviously, I don't have your details and I can't actively ask you. How would you suggest that I approach trying to probe your opinions?
Note: I am interested in the binary information "Support / object" and in longer evaluations of the suggested change.