dnd 5e – How can I temporarily blind an opponent with the Command spell?

I love the spell I send, and I'm looking for a way to get someone to blind temporarily. However, for my life I cannot find a solitary verb that means closing my eyes. It's funny how bad the English language is, haha.

What command can I give with the I send Spell to temporarily blind an opponent?

dnd 5e – Does the light of a torch under the effects of a Cantrip Light blind a creature?

The rules say this about torches:

Torch. A torch burns for 1 hour, providing bright light in a radius of 20 feet and dim light for an additional 20 feet. If you make a melee attack with a flaming torch and hit, it inflicts 1 fire damage.

Light spells have this description:

You touch an object that does not measure more than 10 feet in any dimension. Until the spell ends, the object throws bright light within 20 feet and dim light for an additional 20 feet. The light can be colored as you want. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or discard it as an action.

If you point to an object held or used by a hostile creature, that
The creature must succeed on a Dexterity saving throw to avoid the spell.

The rules only cover these different levels of light: sunlight, bright light, dim light, darkness and magical darkness. There are no rules that indicate that you can create additional bright light by stacking the light sources and blinding a creature with it.

That said, like DM, it's up to you to allow or reject the things that players try. If the dragon had been in the dark for some time, it would be reasonable for a sudden bright light to be painful for him.

dnd 5e – The light of a torch under the influence of a blind light song?

The rules say this about torches:

Torch. A torch burns for 1 hour, providing bright light in a radius of 20 feet and dim light for an additional 20 feet. If you make a melee attack with a flaming torch and hit, it inflicts 1 fire damage.

Light spells have this description:

You touch an object that does not measure more than 10 feet in any dimension. Until the spell ends, the object throws bright light within 20 feet and dim light for an additional 20 feet. The light can be colored as you want. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or discard it as an action.

If you point to an object held or used by a hostile creature, that
The creature must succeed on a Dexterity saving throw to avoid the spell.

The rules only cover these different levels of light: sunlight, bright light, dim light, darkness and magical darkness. There are no rules that indicate that you can create additional bright light by stacking the light sources and blinding a creature with it.

That said, like DM, it's up to you to allow or reject the things that players try. If the dragon had been in the dark for some time, it would be reasonable for a sudden bright light to be painful for him.

dnd 5e – How can my blind character get a temporary view?

My character in D & D 5e Homebrew as I created it has its eyes magically burned. They can not be returned by recovery spell. So I thought: is there any cheap way to return the vision or something from it in some strange way? She is a pyromancer. Level 2.

I'd like to have some general view, maybe for a brief use or something, but for the most part I'd like to keep the character blind.

java – How to program graphical interface being blind

Hello friends, have a nice day. My name is Rodrigo condori flores and I am new here. Well, let me tell you that I am studying a degree in systems engineering at the university and I am in the first semester. Well I have a doubt I am Blind from birth and I would like to know how I can program graphic interface in any programming language. Yaqui looking for tutorials I found several that for example to program in Android Studio to add a button you drag it to the place where you want your button to be and it is automatically added to it. In my case, not seeing this is impossible since my screen reader is not qualified to do that kind of work. So my question is how could I do to program graphic interfaces without seeing thanks

optimization: What is the earliest point at which a blind character could pass as well as Zatoichi?

Enemies of the same perception that have a higher equivalent school rank.

This is very ambiguous. The perception and range of the School are not necessarily a good indication of combat prowess, it is not even a good indication of how much XP the samurai has spent. A courtier who spent all his XP on rings and combat-related skills is going to crush a bushi who took the Daimyo Trail and focused on effectively executing his Gentry.

By definition, a character with Blind will be at a disadvantage against anyone with the same ability. As Ben Barden said, Zatoichi is able to win because he is simply clear. best than the people you fight with.

My only knowledge of Zatoishi is the TVTropes page and some linked youtube clips, so I will answer the question "What can a ronin do to mitigate the effects of blind handicap?"

Kenku is known to train worthy individuals at his Kenku Swordsman school (Enemies p.180). This better represents the master swordsman troop than the generic Ronin school and many of the trails and advanced ronin schools. It also patiently rewards the wait for your enemies to come to you and mitigates some of the blindness penalties.

Moonlight Rider (Enemies p.201) has a technique to fight in the dark that, according to the interpretation of your GM, could eliminate your penalties for blindness while fighting in the dark.

Little Truths, a supplement for well-made fans, has a slightly less debilitating version of the blind handicap (p.20) and the blind swordsman's route (p.29) for ronin that you might want to throw at your GM.

Individual solutions
one. penalty to attack rolls: There are countless ways to add bonuses to attack rolls; Advantages, emphasis, skills, attributes, choose your option.
two. ATN penalty: Zatoishi seems to deal with this mainly by killing his opponents in one fell swoop so they can not attack him in the first place, gain strength as high as possible and go for Kenjutsu's mastery skills to increase sword damage. Otherwise, since most defensive kata are out of your reach, try Friend of the Brotherhood and go for Kiho.
3. Movement penalties: a 7k3 athletics / agility will be enough to pass the TN20 test ~ 90% of the time. The kata Hitting like water will give you back some of the mobility you lose.
Four. Perception punishments: Emphasis on research towards audition would be a cheap place to start. Beyond that, the only thing I can imagine is the Consciousness of the Eight Directions Kiho.

dnd 5e – What would be a balanced invocation of Eldritch involving blind vision?

I have been trying to create an Eldritch Invocation that grants the blind vision of the Sorcerer, but I am not sure to what extent this blind vision should be extended. Initially I thought about comparing it with the pre-existing Devil's Sight invocation, which gives 120 feet of dark vision through magical and non-magical darkness, but blind vision is (obviously) far superior to dark vision, so I abandoned that comparison. Any suggestions on how far blind vision should be extended would be greatly appreciated.

I was hoping to make this blind Eldritch invocation not have any Warlock or Covenant level requirements, but I would be willing to add a level prerequisite if absolutely necessary.

dnd 5e – What are the blind alleys on the Shackled City adventure trail?

I'm looking to turn Shackled City's adventure path into 5e and one of the things I've found in my research is that the first few chapters do not necessarily connect very well with the story.

I want to remedy this as part of my planning (because the lack of information in the story stinks), but reading a 446-page book and trying to unite the whole thing in my head is a daunting task.

So, what threads of the plot, NPC's, factions, groups or other things with which a group would normally interact or be curious to appear (most I hope in the first chapters), then disappear with little (or none) explanation, and then they will reappear. on the road of adventure?

I do not care about the spoilers (obviously), and if anyone has any suggestions (backed up by the experience in a subjective / good subjective way) about how to help avoid these dead ends, it would be great, but it is beyond the scope of the question.

budget – cheap airline tickets through the blind company

A couple of years ago there used to be a website where, given the origin / destination and the travel dates, they would respond, after a while, with a price offer, in theory, surpassing market prices.
The trick here was that you do not know the company before accepting.

I do not remember the name of the website.
Is there still such a service?

dnd 5e – Can you help me understand some game mechanics (blind vision, monster mechanics, fight)?

I'm fairly new to D & D 5e, but I've played some Pathfinder and 3.5e, so I have some experience with D & D. We are playing our current game in 5e according to the rules as they are written.

Our DM made our group meet a Mezzoloth (MM, p.313) with 3-4 other guys two sessions ago. We are at level 6.

We fled because we did not prepare enough for the fight, and the ground was working again. At some point later, he launched a cloudkill spelling to us and almost everyone died, so we fled.

In the last game, we found the new location of the same Mezzoloth and decided to kill it, since the terrain was our advantage this time (they were in a small room).

The fight was strange, and I felt a little deceived by the way the DM played the Mezzoloth.

First question: Approximately 16 hours passed between our two meetings. How does the cloudkill spell works? The statblock says that the mezzoloth can cast it "1 / day". Does this mean that it resets at midnight, or does it have to wait 24 hours between each use?

Second question: Can you see blindly / see through the doors?
When we were about to open the door and surprise them, there was a darkness Spell ready for us in the room. I think it was impossible for the monster to know at what exact moment we would open the door. (They saw us camping in a small hut 6-7 hours ago near their new hiding place, and we did not see them again after that.) Darkness it only lasts 10 minutes; How could they know when to launch it?
In addition, an additional question: can the blind view or the vision of the truth see within the small hut spell out?

Third question: The Mezzoloth that we fought with could, in the same turn, use their Teleport action and then attack, or use magic (as dispel magic) and then attack. How do I understand the Monster manual, a monster acts as a player character, and I can not see in the block of monsters how I could do both actions in the same turn (nothing appears as a bonus action or whatever) Is it legitimate?
Our DM said that the teleport was part of their movement, but I can not find any documentation about it. I myself want to start a D & D 5e game in the future, and I'm pretty curious about how to play monsters.

And finally, just to be sure: One of our characters used the action of dealing and in some way incapacitated the mezzoloth (with a single successful grip roll); He said he was jumping in the throat of the mezzoloth and got a good score.
Based on my reading of the rules, the staple condition does not do that; simply reduce the creature's speed to 0. Did we just fold the rule for an impromptu action? Is it legitimate?

At this point, I just closed my mouth; I was tired of this crazy fight and I wanted the mezzoloth to die.

I do not understand the rules or are we playing badly?