models – How can I reorder the order in which the vertices are in a .obj file?

Blender saves the files with the structure of

  1. All the vertices
  2. All normals
  3. All the UV

The game to which I want to import the model, only accepts the following order in the structure

  1. 1 vertex
  2. 1 normal
  3. 1 UV
  4. 1 vertex
  5. 1 normal
  6. 1 UV

and so all the time …

I need any 3D model that downloads from the Internet or Blender with the first structure, it will be automatically saved in the second structure.

How can I achieve that?

Examples of images:

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