class agricultural{
Workr Work
void Working(Work W){
Behaviour1();
}
}
class Carpentry{
Workr Work
void Working(Work W){
Behaviour2();
}
}
template <tipename T> class BuildWork{
T BW
Work(){
BW.Working();
}
}
something like that but problem occurs as when I would wont to declare template
class Workr{
// here I would need to make it only for 1 is possible
BuildWork <agricultural> BW
}
so this is no use or is it?
so next thing occured to me is this
class Building{
bool beh(2);
void Work(Workr W){
if beh(0){
if (beh(1)){
behaviour0(Workr W);
}
else{
behaviour1(Workr W);
}
}
else{
if (beh(1)){
behaviour2(Workr W);
}
else{
behaviour3(Workr W);
}
}
}
}
the last code is workable but I wander if there is any better solution to be made thanks
PS. if code isn’t logically made I’m sorry as I cam only use hospital’s computer and I’m programming with pencil on a piece of papres